Blank ammunition and method of use therefore
First Claim
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1. A gaming apparatus for a rider of a motorized vehicle comprising:
- the motorized vehicle set on a tortuous path;
wherein the tortuous path includes a number of gates adjacent the tortuous path;
wherein the motorized vehicle is moved around the tortuous path, through the number of gates and towards the number of first targets; and
wherein blank ammunition is discharged from a firearm by the rider towards the number of first targets while the motorized vehicle is moving on the tortuous path.
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Abstract
The current invention is a gaming apparatus and method wherein players ride on a motorized vehicle around a course through a variety of gates and a variety of barrels while shooting at targets with a firearm loaded with specialized blank ammunition. The blank ammunition is capable of short range use to damage or destroy the targets.
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Citations
20 Claims
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1. A gaming apparatus for a rider of a motorized vehicle comprising:
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the motorized vehicle set on a tortuous path;
wherein the tortuous path includes a number of gates adjacent the tortuous path;
wherein the motorized vehicle is moved around the tortuous path, through the number of gates and towards the number of first targets; and
wherein blank ammunition is discharged from a firearm by the rider towards the number of first targets while the motorized vehicle is moving on the tortuous path. - View Dependent Claims (2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A method of playing a game comprising the steps of:
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providing a course comprising a tortuous path, gates adjacent the tortuous path, and targets adjacent the tortuous path;
entering the tortuous path by traveling through a start gate on a motorized vehicle;
traveling along the tortuous path on the motorized through the gates while shooting at the targets from the motorized vehicle by discharging blank ammunition from a firearm at the disposal of the rider; and
leaving the tortuous path by traveling through a finish gate. - View Dependent Claims (4, 17, 18)
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19. A game for one or more players comprising a first weapon having blank ammunition, a second weapon having blank ammunition, a first holster, a motorized vehicle, a tortuous path, a variety of gates, a variety of targets, a variety of barrels, comprising the steps of:
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removing a first weapon from a first holster;
entering a tortuous path through a start gate on a motorized vehicle;
traveling along the tortuous path on the motorized through a variety of gates;
simultaneously shooting at a variety of targets while traveling on the motorized vehicle on the tortuous path by deploying blank ammunition from the first weapon;
replacing the first weapon in the first holster;
removing a second weapon from a second holster;
traveling on the tortuous path on the motorized through a variety of gates while simultaneously shooting at a variety of targets while traveling on the motorized vehicle on the tortuous path by deploying blank ammunition from the second weapon;
leaving the tortuous path by traveling through a finish gate;
determining an elapsed time period to travel the tortuous path;
adding about 5 seconds to the elapsed time for every target that the player did not shoot and break;
adding about 5 seconds to the elapsed time if the player knocks over a gate;
adding about 10 seconds to the elapsed time if the player does not follow the tortuous path before traveling through the finish gate;
adding about 5 seconds to the elapsed time if the player drops the first weapon;
adding about 5 seconds to the elapsed time if the player drops the second weapon;
adding about 20 seconds to the elapsed time if the player fails to replace the first weapon in the first holder before removing the second weapon; and
adding about 99.9 seconds to the elapsed time if the player leaves the motorized vehicle. wherein the player with the shortest elapsed time wins the game. - View Dependent Claims (20)
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Specification