Mobile reality gaming
First Claim
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1. A method for providing mobile gaming in a wireless communication network, comprising:
- provisioning a virtual game space operable for use with a virtual game, wherein the virtual game space comprises a plurality of virtual fields that correspond with cells in at least one wireless communication network; and
processing at least one notification of a real world event received from a mobile device of a player of the virtual game, wherein state changes in the virtual game are related to the processed events.
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Abstract
The present invention presents a method for providing mobile gaming in a wireless communication network. The method includes provisioning a virtual game space operable for use with a virtual game. The virtual game space includes a plurality of virtual fields that correspond with cells in at least one wireless communication network. At least one notification of a real world event received from a mobile device of a player of the virtual game is processed, wherein state changes in the virtual game are related to the process events.
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Citations
20 Claims
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1. A method for providing mobile gaming in a wireless communication network, comprising:
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provisioning a virtual game space operable for use with a virtual game, wherein the virtual game space comprises a plurality of virtual fields that correspond with cells in at least one wireless communication network; and
processing at least one notification of a real world event received from a mobile device of a player of the virtual game, wherein state changes in the virtual game are related to the processed events. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method for providing mobile gaming in a wireless communication network, comprising:
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provisioning a virtual game space operable for use with a virtual game, wherein the virtual game space comprises a plurality of virtual fields that correspond with cells in at least one wireless communication network; and
processing at least one notification of a real world event received from a mobile device of a player of the virtual game, wherein the virtual game includes a plurality of game conditions, and processing the at least one notification comprises;
determining if at least one of the plurality of game conditions is satisfied by the at least one real world event notification; and
if a condition is satisfied, generating a responsive action. - View Dependent Claims (12, 13, 14, 15)
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16. A method for providing mobile gaming in a wireless communication network, comprising:
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provisioning a virtual game space operable for use with a virtual game, wherein the virtual game space comprises a plurality of virtual fields that correspond with cells in at least one wireless communication network; and
processing at least one notification of a real world event received from a mobile device of a player of the virtual game, wherein the virtual game includes a plurality of game conditions, and processing the at least one notification comprises;
determining whether a first player is occupying the same cell as a second player; and
if the condition is satisfied, generating a responsive action signaling a winner of the virtual game. - View Dependent Claims (17, 18, 19, 20)
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Specification