Device and system for playing a game and a method for controlling a game
First Claim
1. A gaming device for playing a game including one or more parameters that affect a user'"'"'s participation in the game, the gaming device comprising:
- a memory storing a data structure that associates each one of a plurality of device configurations with a respective game configuration, wherein each game configuration differently specifies one or more parameters of the game;
means for identifying the current device configuration for the device;
means for using the data structure to determine a current game configuration associated with the current device configuration; and
means for controlling the game by setting parameters in the game as specified by the current game configuration.
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Accused Products
Abstract
A gaming device for playing a game including one or more parameters that affect a user'"'"'s participation in the game, the gaming device comprising: including a memory storing a data structure that associates each one of a plurality of device configurations with a respective game configuration, wherein each game configuration differently specifies one or more parameters of the game; means for identifying the current device configuration for the device; means for using the data structure to determine a current game configuration associated with the current device configuration; and means for controlling the game by setting parameters in the game as specified by the current game configuration.
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Citations
20 Claims
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1. A gaming device for playing a game including one or more parameters that affect a user'"'"'s participation in the game, the gaming device comprising:
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a memory storing a data structure that associates each one of a plurality of device configurations with a respective game configuration, wherein each game configuration differently specifies one or more parameters of the game;
means for identifying the current device configuration for the device;
means for using the data structure to determine a current game configuration associated with the current device configuration; and
means for controlling the game by setting parameters in the game as specified by the current game configuration. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method of controlling a game played by a user, wherein the game comprises one or more parameters that affect a user'"'"'s participation in the game, the method comprising:
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associating each one of a plurality of device configurations with a respective game configuration, wherein each game configuration differently specifies one or more parameters of the game;
identifying the current device configuration for a device;
determining a current game configuration using the current device configuration; and
controlling the current game by setting parameters of the game as specified by the current game configuration.
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12. A gaming system for playing a game including one or more parameters that affect a user'"'"'s participation in the game, the gaming system comprising:
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a client device comprising means for identifying the current device configuration of the client device; and
a server comprising;
a memory storing a data structure that associates each one of a plurality of device configurations with a respective game configuration, wherein each game configuration differently specifies one or more parameters of the game;
means for using the data structure to determine a current game configuration associated with a current device configuration; and
means for controlling the game by setting parameters in the game as specified by the current game configuration, wherein the client device additionally comprises means for transmitting the current device configuration to the server and the server additionally comprises means for receiving the current device configuration transmitted from the client device. - View Dependent Claims (14, 15)
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13. A server, for controlling a game, comprising:
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a memory storing a data structure that associates each one of a plurality of device configurations with a respective game configuration, wherein each game configuration differently specifies one or more parameters of the game;
means for receiving a current device configuration from a client device;
means for using the data structure to determine a current game configuration associated with the received current device configuration; and
means for controlling the game by setting parameters in the game as specified by the current game configuration.
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16. A client device, for playing a game and communicating with a server, comprising:
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means for identifying the current device configuration for the client device; and
means for transmitting to the server information identifying the current configuration of the client device for controlling the game. - View Dependent Claims (17, 18, 19)
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20. (canceled)
Specification