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METHOD FOR MOVIE ANIMATION

  • US 20070156625A1
  • Filed: 02/02/2007
  • Published: 07/05/2007
  • Est. Priority Date: 01/06/2004
  • Status: Abandoned Application
First Claim
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1. A method for modeling human emotion for emulating human behavior, comprising the steps of:

  • recognizing the existence of a condition capable of being sensed at least in the abstract in a surrounding environment in which the human behavior is emulated;

    representing a plurality of human emotions, each with a temporally varying emotion level;

    representing the condition as having a predetermined relationship with respect to one or more of a linked one of the plurality of human emotions, the predetermined relationship defining the effect that the recognized existence of the condition will have on the linked one or more of the plurality of human emotions;

    the step of recognizing resulting in a temporal change to the temporally varying emotion level of the linked one of the plurality of human emotions, such that the presence of conditions in the surrounding environment is reflected in the temporally varying emotion levels of one or more of the represented human emotions; and

    utilizing the emotion levels to parameterize the operation of a system.

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