System and method for performing granular invalidation of cached dynamically generated objects in a data communication network
First Claim
1. In a packet processing engine of a device, the packet processing engine processing network packets comprising at least one dynamically generated object and storing the at least one dynamically generated object in a cache, a method for invalidating a cached dynamically generated object in the cache responsive to a signal of a packet processing timer, the method comprising the steps of:
- (a) receiving a first signal from a packet processing timer to process a network packet;
(b) processing the network packet responsive to the signal; and
(c) transmitting a second signal to a cache indicating a cached dynamically generated object is invalid.
7 Assignments
0 Petitions
Accused Products
Abstract
The present invention is directed towards a method and system for providing granular timed invalidation of dynamically generated objects stored in a cache. The techniques of the present invention incorporates the ability to configure the expiration time of objects stored by the cache to fine granular time intervals, such as the granularity of time intervals provided by a packet processing timer of a packet processing engine. As such, the present invention can cache objects with expiry times down to very small intervals of time. This characteristic is referred to as “invalidation granularity.” By providing this fine granularity in expiry time, the cache of the present invention can cache and serve objects that frequently change, sometimes even many times within a second. One technique is to leverage the packet processing timers used by the device of the present invention that are able operate at time increments on the order of milliseconds to permit invalidation or expiry granularity down to 10 ms or less.
284 Citations
25 Claims
-
1. In a packet processing engine of a device, the packet processing engine processing network packets comprising at least one dynamically generated object and storing the at least one dynamically generated object in a cache, a method for invalidating a cached dynamically generated object in the cache responsive to a signal of a packet processing timer, the method comprising the steps of:
-
(a) receiving a first signal from a packet processing timer to process a network packet;
(b) processing the network packet responsive to the signal; and
(c) transmitting a second signal to a cache indicating a cached dynamically generated object is invalid. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
-
-
14. A device for invalidating a cached dynamically generated object responsive to a signal of a packet processing timer, the device processing network packets comprising at least one dynamically generated object and storing the at least one dynamically generated object in a cache, the device comprising:
-
a packet processing timer generating a first signal;
a packet processing engine, in communication with the packet processing timer, processing the network packet responsive to receipt of the first signal of the packet processing timer; and
a cache, in communication with the packet processing engine, having a dynamically generated object cached in a storage element, the cache receiving a second signal from the packet processing engine indicating the cached dynamically generated object is invalid. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
-
Specification