Wireless Network Synchronization Of Cells And Client Devices On A Network
First Claim
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1. A system, comprising:
- a first wireless device having a first range of wireless coverage;
a second wireless device having a second range of wireless coverage; and
a synchronization device having a third range of wireless coverage and configured for communication with the first wireless device and the second wireless device, wherein an operation of the first fixed wireless device and an operation of the second fixed wireless device are coordinated based on synchronization information wirelessly broadcast by the synchronization device.
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Abstract
A wireless synchronization device is used to coordinate the timing and activities of individual, possibly physically separated, wireless service providers with defined coverage area. Further, the synchronization information is used to coordinate the timing and activities of portable wireless client devices in an autonomous, wireless proximity sensing and data transfer network. Moreover, one or more of the wireless service providers can be arranged to simultaneously monitor broadcasts from the wireless synchronization device and communicate with one or more of the portable wireless client devices.
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Citations
33 Claims
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1. A system, comprising:
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a first wireless device having a first range of wireless coverage;
a second wireless device having a second range of wireless coverage; and
a synchronization device having a third range of wireless coverage and configured for communication with the first wireless device and the second wireless device, wherein an operation of the first fixed wireless device and an operation of the second fixed wireless device are coordinated based on synchronization information wirelessly broadcast by the synchronization device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A gaming system, comprising:
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an electronic gaming machine; and
a first wireless device operatively coupled to the electronic gaming machine and arranged to wirelessly detect a presence of a portable wireless user device in proximity to the electronic gaming machine. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28)
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29. An apparatus, comprising:
a physical, portable key device, wherein the key device comprises;
a wireless transceiver adapted to wirelessly receive synchronization information from a network device, and processing circuitry adapted to communicate data with a fixed-proximity sensing reader device in accordance with the synchronization information.
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30. An apparatus, comprising:
a predetermined reader device, wherein the reader device comprises;
a wireless transceiver adapted to wirelessly detect presence of a portable wireless client device, and processing circuitry adapted to communicate data with the client device in accordance with synchronization information received from a network device.
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31. An apparatus, comprising:
a predetermined network device, wherein the network device comprises;
a wireless transmitter configured to broadcast synchronization information in a wireless coverage area of the network device to coordinate a data exchange between a first wireless device and a second wireless device located in the wireless coverage area.
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32. An apparatus, comprising:
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a first wireless transceiver configured to wirelessly receive synchronization data from a network device; and
a second wireless transceiver configured to communicate data with a portable wireless client device in accordance with the synchronization data.
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33. A method for facilitating data exchange, comprising:
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using a first wireless transceiver to wirelessly receive synchronization information from a network device; and
using a second wireless transceiver to wirelessly communicate data with a proximity detected portable wireless client device in accordance with the synchronization information.
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Specification