SYSTEM AND METHOD FOR PRESENTING PAYOUT RANGES AND AUDIOVISUAL CLIPS AT A GAMING DEVICE
First Claim
1. A method comprising:
- determining an outcome for a game start in a gaming device;
providing first information to a player of the gaming device indicative of the outcome, wherein the first information indicates a range of values encompassing the outcome; and
providing second information to the player of the gaming device indicating an exact amount of the outcome, wherein the second information comprises an audiovisual clip repurposed from its original use for use on the gaming device.
2 Assignments
0 Petitions
Accused Products
Abstract
A gaming device presents a paytable with entries showing a range of outcome values. When the outcome displayed by the gaming device matches an entry on the paytable showing a range of outcome values, an audiovisual clip is played and the player is informed as to which precise value within the range of values is the actual outcome value. The particular audiovisual clip shown may provide an indication of where within the range the precise value lies by virtue of the particular clip'"'"'s importance. The audiovisual clip is repurposed from its original purpose for use in the gaming device, and may be a clip from a movie, motion picture, television show, or the like.
105 Citations
49 Claims
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1. A method comprising:
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determining an outcome for a game start in a gaming device;
providing first information to a player of the gaming device indicative of the outcome, wherein the first information indicates a range of values encompassing the outcome; and
providing second information to the player of the gaming device indicating an exact amount of the outcome, wherein the second information comprises an audiovisual clip repurposed from its original use for use on the gaming device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A system comprising:
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a user interface;
a controller operatively coupled to the user interface and adapted;
determine an outcome for a game start in a gaming device;
provide first information to a player of the gaming device indicative of the outcome through the user interface, wherein the first information indicates a range of values encompassing the outcome; and
provide second information to the player of the gaming device through the user interface, the second information indicating an exact amount of the outcome, and wherein the second information comprises an audiovisual clip repurposed from its original use for use on the gaming device. - View Dependent Claims (26, 27, 28, 29)
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30. A computer readable medium comprising software with instructions to:
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determine an outcome for a game start in a gaming device;
provide first information to a player of the gaming device indicative of the outcome, wherein the first information indicates a range of values encompassing the outcome; and
provide second information to the player of the gaming device indicating an exact amount of the outcome, wherein the second information comprises an audiovisual clip repurposed from its original use for use on the gaming device.
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31. A method comprising:
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receiving, in association with a primary game available for play, a game start indication from a player of a gaming device;
presenting a paytable to the player;
determining a first random number;
determining first information to provide to a player of a gaming device based on the first random number;
providing the first information to the player such that the player is informed of a range of values within which an outcome for the game start lies;
determining a second random number;
determining the outcome for the game start from within the range of values based on the second random number; and
providing an indication of the outcome to the player. - View Dependent Claims (32, 33, 34, 35, 36, 37, 38)
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39. A system comprising:
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a user interface; and
a controller operatively coupled to the user interface and adapted to;
receive, in association with a primary game available for play, a game start indication through the user interface from a player of a gaming device;
present a paytable to the player;
determine a first random number;
determine first information to provide to a player of a gaming device based on the first random number;
provide the first information to the player such that the player is informed of a range of values within which an outcome for the game start lies;
determine a second random number;
determine the outcome for the game start from within the range of values based on the second random number; and
provide an indication of the outcome to the player. - View Dependent Claims (40, 41, 42, 43)
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44. A computer readable medium comprising software with instructions to:
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receive, in association with a primary game available for play, a game start indication from a player of a gaming device;
present a paytable to the player;
determine a first random number;
determine first information to provide to a player of a gaming device based on the first random number;
provide the first information to the player such that the player is informed of a range of values within which an outcome for the game start;
determine a second random number;
determine the outcome for the game start from within the range of values based on the second random number; and
provide an indication of the outcome to the player.
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45. A method comprising:
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determining an outcome value for a game start at a gaming device;
determining a range of values within which the outcome value lies;
providing an indication of the range of values to a player of the gaming device; and
informing the player of the outcome value through presentation of an audiovisual clip that has been repurposed from its original purpose for use in the gaming device. - View Dependent Claims (46, 47, 48, 49)
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Specification