Method and system for renewing screen using mechanics information
First Claim
1. A method of updating a screen in a computer network, the method comprising:
- receiving motion information of an object from a first terminal communicating with the computer network; and
transmitting the received motion information to a second terminal communicating with the first terminal, wherein the first terminal is configured to perform motion computation based at least in part on the motion information, and configured to update the display screen of the first terminal, the display screen being associated with a game provided by a server in communication with the computer network, said updating being based at least in part on the motion computation, and wherein the second terminal is configured to perform motion computation based at least in part on the transmitted motion information, and configured to update the display screen of the second terminal, the display screen being associated with the game provided by the server, said updating being based at least in part on the motion computation.
2 Assignments
0 Petitions
Accused Products
Abstract
A screen update method and system is provided. The game server performs the steps of: receiving dynamics information from a first gamer'"'"'s terminal; and transmitting the received dynamics information to at least one second gamer'"'"'s terminal. The first gamer'"'"'s terminal performs the steps of: performing dynamics computation by using the dynamics information; and updating a display screen displayed on a display unit of the first gamer'"'"'s terminal provided by the game server by using result information of the dynamics computation. The second gamer'"'"'s terminal performs the steps of: performing dynamics computation by using the received dynamics information; and updating a display screen displayed on a display unit of the second gamer'"'"'s terminal provided by the game server by using result information of the dynamics computation performed in the second gamer'"'"'s terminal.
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Citations
20 Claims
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1. A method of updating a screen in a computer network, the method comprising:
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receiving motion information of an object from a first terminal communicating with the computer network; and
transmitting the received motion information to a second terminal communicating with the first terminal, wherein the first terminal is configured to perform motion computation based at least in part on the motion information, and configured to update the display screen of the first terminal, the display screen being associated with a game provided by a server in communication with the computer network, said updating being based at least in part on the motion computation, and wherein the second terminal is configured to perform motion computation based at least in part on the transmitted motion information, and configured to update the display screen of the second terminal, the display screen being associated with the game provided by the server, said updating being based at least in part on the motion computation. - View Dependent Claims (2)
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3. A method of updating display screens of at least one of first and second terminals communicating with a server over a computer network, the method comprising:
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receiving motion information of an object from the first and second terminals;
adjusting a first motion information received from a first terminal such that the received motion information is substantially compatible with the motion information received from the second terminal; and
transmitting to the second terminal at least a part of the received motion information received from the first terminal and the adjusted motion information. - View Dependent Claims (4, 5, 6, 7, 8, 9, 10)
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11. A method of updating a display screen of a first terminal communicating with a server and at least a second terminal over a computer network, the method comprising:
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receiving motion information of an object in the second terminal from the server;
performing motion computation to produce computed motion information based at least in part on the first terminal'"'"'s motion information and based at least in part on the received motion information; and
updating the display screen based at least in part on the first terminal'"'"'s motion information and the computed motion information. - View Dependent Claims (12, 13, 14, 15, 16)
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17. A system for updating a screen of a plurality of terminals communicating with a computer network, the system comprising:
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a motion information receiver circuit configured to receive motion information from a first terminal;
a motion adjuster circuit configured to adjust a first motion information received from the first terminal such that the received motion information is substantially compatible with the motion information received from a second terminal communicating with the first terminal; and
a motion information transmitter circuit configured to transmit the received motion information to at least one second terminal communicating with the first terminal.
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18. A system of updating a screen of a plurality of terminals communicating with a computer network, the system comprising:
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a first motion processor circuit configured to perform motion computation based at least in part on motion information;
a first screen update circuit configured to update a display screen of a first terminal, the display screen being associated with a game provided by a server, said updating being based at least in part on the motion computation; and
a motion adjuster circuit configured to adjust a first motion information received from the first terminal such that the received motion information is substantially compatible with a second motion information received from a second terminal communicating with the first terminal, wherein the second terminal comprises a second motion processor circuit configured to perform motion computation, said motion computation being based at least in part on the received motion information, and the second terminal further comprises a second screen update circuit configured to update a display screen of the second terminal, said display screen being associated with the game. - View Dependent Claims (19, 20)
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Specification