Arcade Casino Game
First Claim
1. A method of providing player interaction between players of an electronic casino game, the method comprising:
- providing a networked electronic casino game on an internal network accessible by a plurality of networked arcade gambling machine each having an interface for players to play the networked electronic casino game;
providing at least one monitor in each arcade gambling machine to show a progress of the casino game and to show a first virtual character to represent a first player;
providing a first virtual space where the first virtual character is free to move about while the casino game is concurrently played and shown on the monitor; and
wherein the first virtual character and a scene of the first virtual space is also shown at the arcade gambling machine.
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Accused Products
Abstract
A casino arcade game and arcade gambling machine that combine online poker game with a networked role-playing game (a.k.a., MMORPG). The game allows players to develop their virtual character when playing at home in the MMORPG. And when players play in the networked arcade gambling machine in the casinos, the game integrates online poker with the MMORPG, where betting strategies are enhanced by allowing player to supplement betting moves with attack spells in a virtual battleground in the MMORPG against other avatars who represent other poker players of the same poker table. The MMORPG and the poker game are shown on the same screen of the arcade gambling machine.
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Citations
20 Claims
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1. A method of providing player interaction between players of an electronic casino game, the method comprising:
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providing a networked electronic casino game on an internal network accessible by a plurality of networked arcade gambling machine each having an interface for players to play the networked electronic casino game; providing at least one monitor in each arcade gambling machine to show a progress of the casino game and to show a first virtual character to represent a first player; providing a first virtual space where the first virtual character is free to move about while the casino game is concurrently played and shown on the monitor; and wherein the first virtual character and a scene of the first virtual space is also shown at the arcade gambling machine. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A computer program product for playing an online role-playing game, the computer program product comprising a computer usable storage medium having computer readable program code embodied in the medium, the computer readable program code comprising:
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a program code that causes a computer to display a scene of a virtual world as a virtual character representing a player roams through the virtual world and interacts with a virtual environment; a program code that allows the player to continue using the virtual character in the virtual world, as the player physically moves to a first physical location to play the online role-playing game; and wherein when the role-playing game is played in the first physical location, the program code allows the player to play a casino game integrated into the role-playing game such that an action in the casino game causes an action in the virtual world. - View Dependent Claims (12, 13, 14, 15, 16, 17)
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18. A business method of operating a casino, said method comprising:
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providing in the casino a plurality of networked game stations each having at least one monitor, one seat, and a data input device; wherein the game station allows a player to play a role-playing game; wherein the game station also allows a player to play a casino game concurrently; and wherein the role-playing game uses virtual characters that were trained and development by the player when the player played the role-playing game outside of the casino. - View Dependent Claims (19, 20)
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Specification