Context determinants in virtual world environment
First Claim
1. A method of incorporating a possible real-world consequence in a virtual world, comprising:
- creating one or more contextual categories in the virtual world;
associating the possible real-world consequence with the one or more contextual categories; and
making the possible real-world consequence available to a virtual world patron who has a potential relationship with the one or more contextual categories.
1 Assignment
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Accused Products
Abstract
A method and system provides arrangements creating a relationship between a real-world entity and a virtual world environment. A virtual world patron can participate in various virtual world activities and transactions. Feedback may be provided and records kept regarding the virtual world activities and transactions. The virtual world patron may be a possible recipient of a real-world consequence or benefit based on a virtual world occurrence. In some instances confirmation of an awarded real-world benefit may be provided via a communication interconnection. Real-world profile data may be used in connection with promotional activities in a virtual world environment. A real-world consequence (e.g., benefit, opportunity) may be presented in a virtual world environment to one or more virtual world patrons having a nexus with a contextual category associated with the real-world consequence.
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Citations
58 Claims
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1. A method of incorporating a possible real-world consequence in a virtual world, comprising:
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creating one or more contextual categories in the virtual world;
associating the possible real-world consequence with the one or more contextual categories; and
making the possible real-world consequence available to a virtual world patron who has a potential relationship with the one or more contextual categories. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A method of providing virtual world access to an entity, comprising:
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providing a virtual participation parameter having a nexus for communicating with one or more virtual world patrons;
incorporating in a virtual world a legend associated with a real-world opportunity provided by the entity, which legend serves as an identifier to the one or more virtual world patrons; and
presenting the legend to the one or more virtual world patrons involved with the virtual participation parameter. - View Dependent Claims (24, 25, 26, 27, 28, 29)
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30. A method of obtaining access to a virtual world patron, comprising:
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choosing a virtual participation parameter having a nexus for communicating with one or more virtual world patrons;
arranging to incorporate in a virtual world an identifier legend associated with a real-world opportunity; and
authorizing the legend to be made available to the one or more virtual world patrons involved with the virtual participation parameter. - View Dependent Claims (31, 32, 33, 34, 35, 36)
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37. A method of communicating with a virtual world patron, comprising:
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establishing an identifier legend for use in a virtual world environment for communicating a real-world benefit to the virtual world patron;
incorporating in the identifier legend certain informational data regarding the real-world benefit; and
identifying a contextual category in the virtual world environment as a technique for presenting the identifier legend to the virtual world patron. - View Dependent Claims (38, 39, 40, 41, 42, 43)
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44. A communication system in a virtual world environment, comprising:
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computer apparatus for presenting a legend in a virtual world environment, which legend serves as an identifier for a contextual category associated with a real-world consequence;
a program module configured to make the real-world consequence accessible to one or more virtual world participants who have a nexus with the contextual category; and
a data record listing informational data regarding the real-world consequence. - View Dependent Claims (45, 46, 47, 48, 49, 50, 51, 52, 53)
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54. A computer program product comprising:
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a) program instructions configured to perform a process that associates information in a computer system, the process including providing an identifier legend for use in a virtual world environment for communicating informational data regarding a real-world consequence, identifying a contextual category in the virtual world environment, which contextual category is associated with the real-world consequence such that the identifier legend is presented to one or more virtual world patrons having a nexus with the contextual category; and
b) computer readable media for encoding the instructions. - View Dependent Claims (55, 56, 57, 58)
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Specification