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Local Game-Area Network Method

  • US 20070191109A1
  • Filed: 04/25/2007
  • Published: 08/16/2007
  • Est. Priority Date: 08/20/2001
  • Status: Active Grant
First Claim
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1. A method of using a local game-area network in a casino environment, wherein the local game-area network does not require support from a large casino floor network or back-end server system to enable group gaming, the method comprising:

  • connecting a plurality of gaming devices in the local game-area network;

    connecting a plurality of local game-area servers to the local game-area network, wherein each local game-area server is associated with a corresponding gaming device, wherein each local game-area server in the local game-area network is operatively associated with every other local game-area server in the local game-area network;

    connecting a plurality of local game-area data storage mediums to the local game-area network, wherein each local game-area data storage medium is associated with a corresponding local game-area server;

    designating one of the local game-area servers as an active local game-area server that acts as host status while the remaining local game-area servers act as clients; and

    in response to the active local game-area server becoming non-operational, dynamically moving the host status of the active local game-area server to an available local game-area server acting as a client in the local game-area network;

    thereby facilitating sustained operation of the local game-area network when the active local game-area server having host status becomes non-operational.

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