Interactive custom design and building of toy vehicle
First Claim
1. A method of building a toy vehicle, comprising:
- providing a computer input terminal inside a store having an interactive design software that offers a series of design choices relating to a design of a toy car, the design software permitting a child makes design choices to trigger an ordering of components and an assembly of the toy car, said assembly commencing while after the child interacts with the software and being completed within approximately a half hour of a first design choice, providing an assembly line inside the store for the building of the toy car in the store wherein the child can see the assembly of components and can physically see how said components are assembled, the assembly line permitting a child to physically touch and move assembly line objects to make certain additional design choices at an assembly installation point, the assembly line simulating an assembly line for a real car.
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0 Petitions
Accused Products
Abstract
A method and system for custom building a toy vehicle inside a store. A child makes design choices at a computer terminal inside the store that employs design software relating to a design of a toy car, the design software permitting design choices that trigger an ordering of components and an assembly of the toy car that simulates a real car assembly, the assembly commencing while the child interacts with the software and being completed within approximately a half hour of a first design choice. The assembly line located inside the store allows the child to dramatically see assembly of components and permits participating in the assembly by moving assembly objects to make design choices at component installation points. Design choices include style, model, color, front and rear ends, lights, doors, hood, height, wheels, engine, muffler, interior, spoiler, name and logo, and attachments.
144 Citations
35 Claims
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1. A method of building a toy vehicle, comprising:
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providing a computer input terminal inside a store having an interactive design software that offers a series of design choices relating to a design of a toy car, the design software permitting a child makes design choices to trigger an ordering of components and an assembly of the toy car, said assembly commencing while after the child interacts with the software and being completed within approximately a half hour of a first design choice, providing an assembly line inside the store for the building of the toy car in the store wherein the child can see the assembly of components and can physically see how said components are assembled, the assembly line permitting a child to physically touch and move assembly line objects to make certain additional design choices at an assembly installation point, the assembly line simulating an assembly line for a real car. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A system for custom building a toy vehicle, comprising:
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a computer input terminal inside a store having an interactive design software that offers a series of design choices relating to a design of a toy car, the design software permitting a child makes design choices to trigger an ordering of components and an assembly of the toy car, said assembly commencing while the child interacts with the software and being completed within approximately a half hour of a first design choice, an assembly line inside the store for the building of the toy car in the store wherein the child can see the assembly of components and can physically see how said components are assembled, the assembly line permitting a child to physically touch and move assembly line objects to make certain additional design choices at an assembly installation point, the assembly line simulating an assembly line of a real car. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
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27. A system for custom building a toy vehicle, comprising:
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a computer input terminal inside a store having an interactive design software that offers a series of limited design choices to a child relating to a design of a toy car and that generates a parts list based on the design choices made, a series of parts procurements points inside the store wherein a child can collect parts on the parts list, an assembly station for receiving the parts from the parts list from the child and for assembling the car by the use of humans, wherein the child can see the assembly of components and can physically see how said components are assembled. - View Dependent Claims (28, 29, 30, 31, 32, 33, 34, 35)
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Specification