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Non-volatile memory management technique implemented in a gaming machine

  • US 20070207854A1
  • Filed: 03/03/2006
  • Published: 09/06/2007
  • Est. Priority Date: 03/03/2006
  • Status: Active Grant
First Claim
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1. A method for managing non-volatile memory resources at a gaming machine, the gaming machine being configured or designed to receive a wager on a game of chance, the gaming machine including a first non-volatile memory source adapted to store accumulated information relating to activities at the gaming machine, the gaming machine including a second non-volatile memory source adapted to store accumulated information relating to activities at the gaming machine, the method comprising:

  • receiving a game activation request to activate or add a first game at the gaming machine;

    generating, in response to the game activation request, a memory allocation request for allocating a first portion of memory space at the first non-volatile memory source;

    determining whether there is sufficient memory space available at the first non-volatile memory source for allocating the first portion of memory space;

    automatically identifying for de-allocation, a second game at the gaming machine in response to a determination that there is insufficient memory space available at the first non-volatile memory source for allocating the first portion of memory space, wherein the second game has associated therewith a first existing allocated portion of memory space at the first non-volatile memory source; and

    automatically initiating at least one procedure for de-allocating the first existing allocated portion of memory space at the first non-volatile memory source in response to a determination that there is insufficient memory space available at the first non-volatile memory source for allocating the first portion of memory space.

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