Celebrity Voices in a Video Game
First Claim
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1. A method comprising:
- providing a virtual environment accessible by a plurality of players, wherein the players are able to interact with the virtual environment and each other via avatars;
receiving a text message from a first player;
associating the text message with a synthetic voice message;
outputting the synthetic voice message to a second player.
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Abstract
Virtual environments in which players are able to select synthetic voices for their characters are described. The voices may be celebrity voices or impersonations of celebrity voices. A player may provide a spoken message to the game server, which converts the spoken message into a text message and then outputs the text message in audible form using a celebrity voice.
24 Citations
20 Claims
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1. A method comprising:
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providing a virtual environment accessible by a plurality of players, wherein the players are able to interact with the virtual environment and each other via avatars;
receiving a text message from a first player;
associating the text message with a synthetic voice message;
outputting the synthetic voice message to a second player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method comprising:
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providing a virtual environment accessible by a plurality of players, wherein the players are able to interact and play games with the virtual environment and each other via avatars;
receiving a text message from a first player;
displaying the text message in a game;
storing the text message;
outputting the text message in the form of a fixed media presentation. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification