Sensory Video Game Machine
First Claim
1. A game apparatus for playing a virtual or simulation game comprising:
- a game tool to be operated by a game player in a three dimensional space, motion signal generation means for detecting a motion of the game tool in the three dimensional space and outputting a motion signal according to the detected motion, image display means having a function of determining a movement of a movable object such as a ball displayed, based on the motion signal, on a screen where no character, which plays on the screen in place of the game player, is displayed; and
motion determination means for determining, based on the motion signal, whether or not a predetermined proper motion has been made by the player with the game tool in the three dimensional space, the image display means further having a function of indicating on the screen that the proper motion has been made when the motion determination means determines that the proper motion has been made with the game tool.
1 Assignment
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Accused Products
Abstract
This invention provides a game apparatus for a virtual or simulation game that allows a game player to readily recognize that a game tool is improperly operated. Image display means 55 displays on a screen of a television set 5 no character, which plays on the screen in place of the game player. Motion determination means 53 determines, based on the motion signal, whether or not a predetermined proper motion has been made by the player with the game tool 9 in a three dimensional space. The image display means 55 indicates on the screen that the proper motion has been made when the motion determination means 53 determines that the proper motion has been made with the game tool 9.
14 Citations
9 Claims
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1. A game apparatus for playing a virtual or simulation game comprising:
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a game tool to be operated by a game player in a three dimensional space, motion signal generation means for detecting a motion of the game tool in the three dimensional space and outputting a motion signal according to the detected motion, image display means having a function of determining a movement of a movable object such as a ball displayed, based on the motion signal, on a screen where no character, which plays on the screen in place of the game player, is displayed; and
motion determination means for determining, based on the motion signal, whether or not a predetermined proper motion has been made by the player with the game tool in the three dimensional space, the image display means further having a function of indicating on the screen that the proper motion has been made when the motion determination means determines that the proper motion has been made with the game tool. - View Dependent Claims (2, 3, 4, 5)
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6. An image display method for playing a game, which detects a motion of a game tool when a game player operates the game tool in a three dimensional space, and determines a movement of a movable object such as a ball displayed, based on a motion signal according to the motion, on a screen where no character, which plays on the screen in place of the game player, is displayed, the method comprising the steps of:
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determining, based on the motion signal, whether or not a predetermined proper motion has been made by the player with the game tool in the three dimensional space; and
indicating on the screen that the proper motion has been made when it is determined that the proper motion has been made by the game player with the game tool. - View Dependent Claims (7, 8)
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9. A game image display program that implements in a computer a function of outputting a motion signal according to a motion of a game tool when a game player operates the game tool in a three dimensional space, a function of determining a movement of a movable object such as a ball displayed on a screen based on the motion signal, and a function of displaying no character, which plays on the screen in place of the game player, the program having:
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a function of determining, based on the motion signal, whether or not a predetermined proper motion has been made by the player with the game tool in the three dimensional space, and a function of indicating on the screen that the proper motion has been made when it is determined that the proper motion has been made by the player with the game tool.
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Specification