Method, apparatus, system and computer program product for event triggered games
First Claim
Patent Images
1. A method of providing event triggered games, the method comprising:
- receiving a subscription to a game service from a subscriber;
providing game content including a game to the subscriber; and
enabling remote execution of the game responsive to receipt of a trigger associated with an occurrence of a predefined event of interest.
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Accused Products
Abstract
A method of providing event triggered games includes operations of receiving a subscription to a game service from a subscriber, providing game content including a game to the subscriber, and enabling remote execution of the game responsive to receipt of a trigger associated with an occurrence of a predefined event of interest.
112 Citations
37 Claims
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1. A method of providing event triggered games, the method comprising:
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receiving a subscription to a game service from a subscriber;
providing game content including a game to the subscriber; and
enabling remote execution of the game responsive to receipt of a trigger associated with an occurrence of a predefined event of interest. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A computer program product for providing event triggered games, the computer program product comprising at least one computer-readable storage medium having computer-readable program code portions stored therein, the computer-readable program code portions comprising:
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a first executable portion for receiving a subscription to a game service from a subscriber;
a second executable portion for providing game content including a game to the subscriber; and
a third executable portion for enabling remote execution of the game responsive to receipt of a trigger associated with an occurrence of a predefined event of interest. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17)
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18. An apparatus for providing event triggered games, the apparatus being configured to be capable of wireless communication with a mobile terminal, the apparatus comprising:
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a processing module capable of receiving a subscription to a game service from the mobile terminal and directing provision of game content including a game to the mobile terminal; and
a trigger module capable of enabling remote execution of the game responsive to receipt of a trigger associated with an occurrence of a predefined event of interest. - View Dependent Claims (19, 20, 21, 22, 23, 24, 25, 26)
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27. A mobile terminal for providing event triggered games, the mobile terminal comprising:
an execution module capable of;
sending a subscription to a game service to a game server;
receiving game content including a game from the game server; and
executing the game in response to receipt of a remotely transmitted trigger, the trigger being transmitted responsive to an occurrence of a predefined event of interest. - View Dependent Claims (28, 29, 30, 31, 32)
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33. A system for providing event triggered games, the system comprising a mobile terminal and a game server,
wherein the mobile terminal comprises an execution module capable of: -
sending a subscription to a game service to the game server;
receiving game content including a game from the game server; and
enabling remote execution of the game in response to receipt of a remotely transmitted trigger, the trigger being transmitted by the game server responsive to an occurrence of a predefined event of interest. - View Dependent Claims (34, 35, 36, 37)
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Specification