Game apparatus and game program
First Claim
1. A game apparatus for executing a game process using acceleration data which is sequentially outputted by an acceleration sensor of an input device, the game apparatus comprising:
- acquisition means for sequentially acquiring the acceleration data;
smoothing means for sequentially calculating smoothed data representing a value which is obtained by smoothing an acceleration represented by the acceleration data; and
game process means for executing the game process using the acceleration data and the smoothed data.
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Accused Products
Abstract
A game apparatus sequentially acquires acceleration data outputted by an acceleration sensor of an input device (step S2). Further, smoothed data representing a value which is obtained by smoothing an acceleration represented by the acceleration data is calculated (step S3). A game process is executed using the acceleration data and the smoothed data (step S4). For example, the game apparatus controls an action of an object appearing in a game space by using the acceleration data and the smoothed data.
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Citations
24 Claims
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1. A game apparatus for executing a game process using acceleration data which is sequentially outputted by an acceleration sensor of an input device, the game apparatus comprising:
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acquisition means for sequentially acquiring the acceleration data; smoothing means for sequentially calculating smoothed data representing a value which is obtained by smoothing an acceleration represented by the acceleration data; and game process means for executing the game process using the acceleration data and the smoothed data. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A computer-readable storage medium having stored thereon a game program executed by a computer of a game apparatus for executing a game process using acceleration data which is sequentially outputted by an acceleration sensor of an input device, the game program causing the computer to execute:
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an acquisition step of sequentially acquiring the acceleration data; a smoothing step of sequentially calculating smoothed data representing a value which is obtained by smoothing an acceleration represented by the acceleration data; and a game process step of executing the game process using the acceleration data and the smoothed data. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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Specification