Musical video game console and methods therefor
First Claim
1. A method for controlling a game console coupled to an electronic musical instrument, the method comprising:
- downloading at least two strategy files into the game console, detecting a position of the electronic musical instrument; and
selecting one of the at least two strategy files based on the position of the electronic musical instrument.
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Accused Products
Abstract
A game console capable of operating with a variety of electronic musical instruments is provided. Such a system is especially useful for downloading different musical video games for a variety of musical instruments and capable of changing the level of difficulty during play. In one embodiment, the electronic musical instrument includes a positional sensor which can be one or more of a solid state gyroscopic sensor, a magnetic compass sensor and an accelerometer. The position of the electronic musical instrument can be used by the game console to select from two or more strategy files or to change the level of play difficulty. The game console has a network connection for sharing player responses with other remote players, and can also be used to download new musical and strategy files.
73 Citations
60 Claims
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1. A method for controlling a game console coupled to an electronic musical instrument, the method comprising:
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downloading at least two strategy files into the game console, detecting a position of the electronic musical instrument; and
selecting one of the at least two strategy files based on the position of the electronic musical instrument. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. An electronic musical instrument useful in association with a game console, the electronic musical instrument comprising:
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a positional sensor for detecting a position of the electronic musical instrument; and
an output port for sending the position of the electronic musical instrument to the game console, and wherein the position of the electronic musical instrument is used to select one of at least two strategy files. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A dance pad useful in association with a game console, the dance pad comprising:
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at least one pressure sensor configured to sense at least two pressure levels; and
an output port for sending a sensed pressure level from the at least one pressure sensor to the game console, and wherein the sensed pressure level is used to select one of at least two strategy files.
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21. A video game apparatus, comprising:
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a game device comprising a body portion, a plurality of input devices and a positional sensor, the game device configured to provide input device information from the plurality of input devices and positional information from the positional sensor; and
a game console configured to execute a game program on a processor of tie game console, the game program configured for selection of a music track;
wherein the body portion has a shape of a musical instrument;
wherein the game program is configured to provide visual cues, where the visual cues are based on the selected music track; and
wherein the game program is configured to play sounds representative of different musical instruments based on the positional information. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 39, 40, 41)
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38. The video game apparatus of claim 38 wherein the first game device and the second game device are different musical instruments.
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42. A method of operating a game system, the method comprising:
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receiving input information and positional information;
selecting a music track based on at least one of the input information and the positional information;
loading the selected music track;
playing at least a portion of the selected music track;
displaying visual cues based on the selected music track;
providing audio feedback in response to the input information and the positional information; and
displaying visual feedback in response to the input information and the positional information. - View Dependent Claims (43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54)
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55. A video game system comprising:
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a game console including a processor and memory;
a plurality of game devices representative of a plurality of musical instruments, for use by a plurality of players, at least some of which are not the same musical instrument, the plurality of game devices in data communication with the game console;
the processor configured by program instructions to execute a multiple player at the same time game program providing;
selection of a song from a list of songs;
writing of audio data corresponding to the selected song; and
scoring based on activation of game device input within a time window. - View Dependent Claims (56, 57, 58, 59)
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60. A video game system comprising:
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a plurality of game consoles coupled by a network, each game console including a processor and memory;
a plurality of game devices representative of a plurality of musical instruments, at least some of which are not representative of the same musical instrument, each of the plurality of game devices in data communication with at least one of the game consoles, each of the processors being configured to execute a game program providing writing of audio data corresponding to a song; and
scoring based on activation of game device input within a time window.
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Specification