Game program and game system
First Claim
1. A storage medium storing a game program, whereinsaid game program allows a processor of a game system comprising a display device for displaying a game screen updated according to progress of game processing, a pointing device for pointing to an arbitrary point in the game screen displayed by said display device, and an acceleration sensor provided in said pointing device, to execute:
- a position identification step of identifying a position of the point pointed to by said pointing device at intervals of unit of time;
a position change detection step of detecting a change in the position identified in said position identification step;
a first direction determination step of determining a movement direction of said pointing device, based on the acceleration detected by said acceleration sensor; and
a game processing step of executing said game processing based on a position change when the position change is detected in said position change detection step, or executing said game processing based on the movement direction determined in said first direction determination step when no position change is detected in said position change detection step.
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Accused Products
Abstract
A game system comprises a pointing device for pointing to an arbitrary point in a game screen displayed on a display device and an acceleration sensor provided in the pointing device. A processor of the game system repeatedly identifies a position of the point pointed to by the pointing device to detect a change in the identified position. Also, the processor determines a movement direction of the pointing device based on an acceleration detected by an acceleration sensor. When detecting a position change, the processor executes game processing based on the position change, and when detecting no position change, the processor executes game processing based on the determined movement direction of the pointing device.
122 Citations
13 Claims
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1. A storage medium storing a game program, wherein
said game program allows a processor of a game system comprising a display device for displaying a game screen updated according to progress of game processing, a pointing device for pointing to an arbitrary point in the game screen displayed by said display device, and an acceleration sensor provided in said pointing device, to execute: -
a position identification step of identifying a position of the point pointed to by said pointing device at intervals of unit of time; a position change detection step of detecting a change in the position identified in said position identification step; a first direction determination step of determining a movement direction of said pointing device, based on the acceleration detected by said acceleration sensor; and a game processing step of executing said game processing based on a position change when the position change is detected in said position change detection step, or executing said game processing based on the movement direction determined in said first direction determination step when no position change is detected in said position change detection step. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A game system, comprising:
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a display device for displaying a game screen updated according to progress of game processing; a pointing device for pointing to an arbitrary point in the game screen displayed by said display device; an acceleration sensor provided in said pointing device; a position identification means for identifying a position of the point pointed to by said pointing device at intervals of unit of time; a position change detection means for detecting a change in the position identified by said position identification means; a first direction determination means for determining a movement direction of said pointing device, based on the acceleration detected by said acceleration sensor; and a game processing means for executing said game processing based on a position change when the position change is detected by said position change detection means, or executing said game processing based on the movement direction determined by said first direction determination means when no position change is detected by said position change detection means.
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Specification