Control of wager-based game using gesture recognition
First Claim
1. A gaming system in a casino gaming network, comprising:
- a gaming controller;
memory;
at least one interface for communicating with at least one other device in the gaming network;
a first gesture input interface device operable to detect movements gestures associated with one or more persons;
a first gesture interpretation component operable to identify selected movements or gestures detected by the first gesture input interface device, and operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures;
the gaming system being operable to;
automatically detect a first gesture by a first player participating in a first game session at the gaming system;
interpret the first gesture with respect to a first set of criteria;
generate gesture interpretation information relating to the interpretation of the first gesture; and
advance a state of the first game session using at least a portion of the gesture interpretation information.
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Accused Products
Abstract
Various techniques are described for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a gesture input interface device operable to detect movements gestures associated with one or more persons, and a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device. In at least one embodiment, the gesture interpretation component may also be operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In at least one embodiment, the gaming system may be operable to automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; generate gesture interpretation information relating to the interpretation of the gesture; and advance a state of the game session using at least a portion of the gesture interpretation information. In at least one embodiment, the system may include a handheld device which is operable to perform one or more of the functions relating to gesture recognition and/or interpretation.
513 Citations
62 Claims
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1. A gaming system in a casino gaming network, comprising:
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a gaming controller;
memory;
at least one interface for communicating with at least one other device in the gaming network;
a first gesture input interface device operable to detect movements gestures associated with one or more persons;
a first gesture interpretation component operable to identify selected movements or gestures detected by the first gesture input interface device, and operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures;
the gaming system being operable to;
automatically detect a first gesture by a first player participating in a first game session at the gaming system;
interpret the first gesture with respect to a first set of criteria;
generate gesture interpretation information relating to the interpretation of the first gesture; and
advance a state of the first game session using at least a portion of the gesture interpretation information. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A method for controlling a wager-based game played at a gaming system, the method comprising:
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automatically detecting a first gesture by a first player participating in a first game session at the gaming system;
interpreting the first gesture with respect to a first set of criteria;
generating gesture interpretation information relating to the interpretation of the first gesture; and
advancing a state of the first game session using at least a portion of the gesture interpretation information. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42)
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43. A system for controlling a wager-based game played at a gaming system, the system comprising:
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means for controlling a wager-based game played at the gaming system means for automatically detecting a first gesture by a first player participating in a first game session at the gaming system;
means for interpreting the first gesture with respect to a first set of criteria;
means for generating gesture interpretation information relating to the interpretation of the first gesture;
means for advancing a state of the first game session using at least a portion of the gesture interpretation information;
means for associating the first gesture with at least one first game play instruction relating to the first game session; and
means for storing information relating to the at least one first game play instruction at a first data structure.
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44. A mobile hand held device for use in a casino gaming network, comprising:
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a gaming controller;
memory;
at least one interface for communicating with at least one other device in the gaming network;
a first gesture input interface device operable to detect movements gestures associated with one or more persons;
a first gesture interpretation component operable to identify selected movements or gestures detected by the first gesture input interface device, and operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures;
the hand held device being operable to;
automatically detect a first gesture by a first player participating in a first game session at the hand held device;
interpret the first gesture with respect to a first set of criteria;
generate gesture interpretation information relating to the interpretation of the first gesture; and
advance a state of the first game session using at least a portion of the gesture interpretation information. - View Dependent Claims (45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62)
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Specification