Exchange-based and challenge-based networked video game wagering
First Claim
1. A wagering system comprising:
- a server configured for processing at least one wager on a video game match to be played by players on a multiplayer gaming network;
at least one database operatively associated with the server, the database being configured for storing information related to the video game wager; and
, a challenge system operatively associated with the server, the challenge system being configured to permit a challenger player to challenge an opponent player to a challenge wager associated with the video game match.
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Abstract
In various embodiments, wagering systems, processes and computer-readable media are provided. The wager system may include a server configured for processing at least one wager on a video game match to be played on a multiplayer gaming network; at least one database operatively associated with the server, the database being configured for storing information related to the wager; and, a challenge system operatively associated with the server, the challenge system being configured to permit a challenger player to challenge an opponent player to a challenge wager associated with the video game match. In certain embodiments, the server may be configured to enable wagered video game play through a directly operatively associated game server or a directly operatively associated multiplayer gaming network to facilitate challenge-based and/or exchange-based wagering.
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Citations
35 Claims
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1. A wagering system comprising:
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a server configured for processing at least one wager on a video game match to be played by players on a multiplayer gaming network;
at least one database operatively associated with the server, the database being configured for storing information related to the video game wager; and
,a challenge system operatively associated with the server, the challenge system being configured to permit a challenger player to challenge an opponent player to a challenge wager associated with the video game match. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27)
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28. A method for facilitating wagering on a video game, the method comprising:
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processing at least one wager on a video game match to be played by players on a multiplayer gaming network;
storing information related to the video game wager; and
,permitting a challenger player to challenge an opponent player to a challenge wager associated with the video game match.
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29. A computer-readable medium including instructions for causing a computer system to execute a method for facilitating wagering on a video game, the medium comprising:
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instructions for processing at least one wager on a video game match to be played by players on a multiplayer gaming network;
instructions for storing information related to the video game wager; and
,instructions for permitting a challenger player to challenge an opponent player to a challenge wager associated with the video game match.
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30. A wagering system comprising:
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a server configured for processing at least one wager on a video game match to be played on a multiplayer gaming network, wherein the server is configured to enable wagered video game play through at least one electronic environment selected from the group consisting of a directly operatively associated game server and a directly operatively associated multiplayer gaming network;
at least one database operatively associated with the server, the database being configured for storing information related to the video game wager; and
,at least one of the following;
(i) a challenge system operatively associated with the server, the challenge system being configured to permit a challenger player to challenge an opponent player to a challenge wager associated with the video game match;
or,(ii) an exchange-based wagering system operatively associated with the server, the exchange-based wagering system being configured to match opponents to wager on a video game. - View Dependent Claims (31, 32, 33)
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34. A method for facilitating wagering on a video game, the method comprising:
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processing at least one wager on a video game match to be played on a multiplayer gaming network, including enabling wagered video game play through at least one electronic environment selected from the group consisting of a directly operatively associated game server and a directly operatively associated multiplayer gaming network;
storing information related to the video game wager; and
,at least one of the following;
(i) permitting a challenger player to challenge an opponent player to a challenge wager associated with the video game match;
or,(ii) matching opponents to a wager on the video game match through an exchange-based wagering system.
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35. A computer-readable medium including instructions for causing a computer system to facilitate wagering on a video game, the medium comprising:
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instructions for processing at least one wager on a video game match to be played on a multiplayer gaming network, including instructions for enabling wagered video game play through at least one electronic environment selected from the group consisting of a directly operatively associated game server and a directly operatively associated multiplayer gaming network;
instructions for storing information related to the video game wager; and
,at least one of the following;
(i) instructions for permitting a challenger player to challenge an opponent player to a challenge wager associated with the video game match;
or,(ii) instructions for matching opponents to a wager on the video game match through an exchange-based wagering system.
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Specification