Game System, Game Server Device Therefor, Method of Controlling Game Server Device, and Terminal Device Therefor and Control Program Product for Controlling Terminal Device
First Claim
1. A game system having a plurality of game devices, a game server device that communicates with said game devices to obtain results of a game for each of a plurality of players, and a plurality of terminal devices operated individually by at least one of said players, wherein said game server device comprises a storage unit that stores a player identifier for identifying each of said players in association with a recording medium identifier for identifying an information recording medium used by said each player in playing said game device, that stores said player identifier in association with result information indicating a game result, and that stores a player identifier of one of said players in association with a player identifier of another of said players, said another player being specified by said one player;
- wherein each of said game devices comprises;
a reader that reads said recording medium identifier from said information recording medium;
a generator that generates said result information according to a game result; and
a transmitter that transmits said result information and said recording medium identifier to said game server device;
wherein each of said terminal devices comprises;
a display;
an inputter that receives player'"'"'s instructions;
an identifying unit that identifies said player identifier of said another player when said one player specifies said another player by operating said inputter;
a player-identifier storage that stores said player identifier of said one player;
a registration requester that generates a registration request containing said player identifier of said one player and said player identifier of said another player identified by said identifying unit and instructing that said another player be registered in association with said one player, said registration request then being transmitted to said game server device;
a view requester that generates a view request containing said player identifier of said one player and instructing that said result information of said another player be transmitted as a response, said view request then being transmitted to said game server device, registration of said another player having been instructed by said registration requester, with said registration being made in association with said one player; and
a response processor that, upon receiving from said game server device a view response containing result information of said another player, causes said result information to be displayed on said display, registration of said another player having been instructed so that said another player is registered in association with said one player and said view response being a response to said view request; and
wherein said game server device executes;
a process of, upon receiving from one of said game devices said result information and said recording medium identifier, storing in said storage unit said result information in association with a player identifier corresponding to said recording medium identifier;
a process of, upon receiving said registration request from one of said terminal devices, storing in said storage unit said player identifier of said one player and said player identifier of said another player in association with each other, said player identifier of said one player and said player identifier of said another player being contained in said registration request; and
a process of, upon receiving said view request from one of said terminal devices, obtaining said player identifier of said another player corresponding to said player identifier of said one player contained in said view request, obtaining said result information corresponding to said player identifier of said another player, and transmitting said result information to said terminal device.
2 Assignments
0 Petitions
Accused Products
Abstract
A game system has a plurality of game devices (1), a game server device (3) that communicates with the plurality of game devices (1) to obtain a game result for each of a plurality of players, and a plurality of portable terminals (terminal devices) (4) operated individually by at least one of the plurality of game players. The game server device (3) stores private player identifiers for identifying each of the plurality of players and their game results. The game server device (3) also stores a private player identifier of one player in association with a private player identifier of a competitor player specified by the one player, and game server device (3), when it receives from a portable terminal (4) a view request instructing that a game result of the competitor player, transmits a view response containing the game result.
35 Citations
24 Claims
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1. A game system having a plurality of game devices, a game server device that communicates with said game devices to obtain results of a game for each of a plurality of players, and a plurality of terminal devices operated individually by at least one of said players,
wherein said game server device comprises a storage unit that stores a player identifier for identifying each of said players in association with a recording medium identifier for identifying an information recording medium used by said each player in playing said game device, that stores said player identifier in association with result information indicating a game result, and that stores a player identifier of one of said players in association with a player identifier of another of said players, said another player being specified by said one player; -
wherein each of said game devices comprises;
a reader that reads said recording medium identifier from said information recording medium;
a generator that generates said result information according to a game result; and
a transmitter that transmits said result information and said recording medium identifier to said game server device;
wherein each of said terminal devices comprises;
a display;
an inputter that receives player'"'"'s instructions;
an identifying unit that identifies said player identifier of said another player when said one player specifies said another player by operating said inputter;
a player-identifier storage that stores said player identifier of said one player;
a registration requester that generates a registration request containing said player identifier of said one player and said player identifier of said another player identified by said identifying unit and instructing that said another player be registered in association with said one player, said registration request then being transmitted to said game server device;
a view requester that generates a view request containing said player identifier of said one player and instructing that said result information of said another player be transmitted as a response, said view request then being transmitted to said game server device, registration of said another player having been instructed by said registration requester, with said registration being made in association with said one player; and
a response processor that, upon receiving from said game server device a view response containing result information of said another player, causes said result information to be displayed on said display, registration of said another player having been instructed so that said another player is registered in association with said one player and said view response being a response to said view request; and
wherein said game server device executes;
a process of, upon receiving from one of said game devices said result information and said recording medium identifier, storing in said storage unit said result information in association with a player identifier corresponding to said recording medium identifier;
a process of, upon receiving said registration request from one of said terminal devices, storing in said storage unit said player identifier of said one player and said player identifier of said another player in association with each other, said player identifier of said one player and said player identifier of said another player being contained in said registration request; and
a process of, upon receiving said view request from one of said terminal devices, obtaining said player identifier of said another player corresponding to said player identifier of said one player contained in said view request, obtaining said result information corresponding to said player identifier of said another player, and transmitting said result information to said terminal device.
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2. A game server device comprising:
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a storage unit that stores a player identifier for identifying each of a plurality of players in association with result information indicating a game result of said each player, and that stores said player identifier of one of said players in association with a player identifier of another of said players, said another player being specified by said one player;
a registrator that, upon receiving from one of said terminal devices a registration request containing said player identifier of said one player and said player identifier of said another player, with said registration request instructing that said another player be registered in association with said one player, registers in said storage unit said player identifier of said another player in association with said player identifier of said one player;
a first obtainer that, upon receiving from said terminal device a view request containing said player identifier of said one player and instructing that result information of said another player be registered by said registrator in association with said one player be transmitted as a response, identifies said player identifier of said another player registered in association with said player identifier of said one player to obtain from said storage unit result information in association with said identified player identifier of said another player; and
a first replier that transmits to said terminal device a view response containing said obtained result information as a response to said view request. - View Dependent Claims (3, 4, 5, 6, 19, 20)
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7. A terminal device that communicates with a game server device which communicates with a plurality of game devices to obtain result information indicating a game result for each of a plurality of players and to store a player identifier for identifying each of said players in association with result information of said each player, said terminal device comprising:
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a display;
an inputter that receives instructions from one of said players;
an identifying unit that, when said one player specifies another of said players by operating said inputter, identifies a player identifier of said another player;
a player-identifier storage that stores a player identifier of said one player; and
a registration requester that generates a registration request containing said player identifier of said one player and said player identifier of said another player identified by said identifying unit, said registration request then being transmitted to said game server device. - View Dependent Claims (8, 9, 10, 11, 21, 22, 23, 24)
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12. A method of controlling a game server device capable of communicating with a plurality of terminal devices, comprising:
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storing a player identifier for identifying one player and a player identifier of another player specified by said one player in association with each other;
storing, upon receiving from one of said terminal devices a registration request containing said player identifier of said one player and said player identifier of said another player and instructing that said another player be registered in association with said one player, stores said player identifier of said one player in association with said player identifier of said another player;
identifying, upon receiving from said one terminal device a view request containing said player identifier of said one player and instructing that result information of said another player registered in association with said one player be transmitted as a response, a player identifier of said another player registered in association with said player identifier of said one player;
obtaining result information that is associated with said identified player identifier of said another player; and
transmitting to said terminal device a view response containing said obtained result information as a response to said view request. - View Dependent Claims (13)
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14. A control program product for use in a terminal device that comprises a communicator that communicates with a game server device capable of communicating with a plurality of game devices to obtain result information indicating a game result for each of a plurality of players and to store a player identifier for identifying each of said players in association with said result information and that comprises a display, an inputter that receives instructions from one of said players, a player-identifier storage that stores a player identifier of said one player, and an information processor,
wherein said program product causes said information processor to execute: -
a process of, when said one player operates said inputter to identify another of said players, identifying a player identifier of said another player;
a process of generating a registration request containing said player identifier of said one player and said player identifier of said another player and instructing that said another player be registered in association with said one player; and
a process of transmitting said registration request to said game server device. - View Dependent Claims (15, 16, 17, 18)
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Specification