Virtual player tracking and related services
First Claim
Patent Images
1. A gaming method, comprising:
- obtaining first gaming information regarding a first player'"'"'s Internet wagering games on a first device;
obtaining second gaming information regarding the first player'"'"'s wagering games on a second device;
combining at least some components of the first gaming information and the second gaming information; and
crediting a player tracking account of the first player based on a combination of at least some components of the first gaming information and the second gaming information.
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Abstract
Various gaming-related services are provided, including but not limited to security services, harm minimization services, player identification services, bonusing/progressive services, accounting services, financial/banking services, network tunneling services, cheating detection services, etc. Such services may be provided, at least in part, by software agents that can be configured for different platforms and/or operating systems. Some software-based player tracking methods of the invention can aggregate data from multiple devices used by a player for gaming.
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Citations
36 Claims
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1. A gaming method, comprising:
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obtaining first gaming information regarding a first player'"'"'s Internet wagering games on a first device;
obtaining second gaming information regarding the first player'"'"'s wagering games on a second device;
combining at least some components of the first gaming information and the second gaming information; and
crediting a player tracking account of the first player based on a combination of at least some components of the first gaming information and the second gaming information. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A gaming method, comprising:
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obtaining first gaming information regarding a first player'"'"'s wagering games from a first software agent executing on a first host device;
obtaining second gaming information regarding the first player'"'"'s wagering games from a second software agent executing on a second host device; and
crediting a player tracking account of the first player based on the first gaming information and the second gaming information. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29)
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30. A gaming network, comprising:
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means for obtaining first gaming information regarding a first player'"'"'s Internet wagering games on a first device;
means for obtaining second gaming information regarding the first player'"'"'s wagering games on a second device;
means for combining at least some components of the first gaming information and the second gaming information; and
means for crediting a player tracking account of the first player based on a combination of at least some components of the first gaming information and the second gaming information.
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31. Software stored on at least one machine-readable medium, the software comprising instructions for controlling at least one device in a gaming network to perform the following tasks:
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obtaining first gaming information regarding a first player'"'"'s Internet wagering games on a first device;
obtaining second gaming information regarding the first player'"'"'s wagering games on a second device;
combining at least some components of the first gaming information and the second gaming information; and
crediting a player tracking account of the first player based on a combination of at least some components of the first gaming information and the second gaming information.
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32. A server, comprising:
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means for obtaining first gaming information regarding a first player'"'"'s wagering games from a first software agent executing on a first host device;
means for obtaining second gaming information regarding the first player'"'"'s wagering games from a second software agent executing on a second host device; and
means for crediting a player tracking account of the first player based on the first gaming information and the second gaming information.
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33. Software stored on at least one machine-readable medium, the software comprising instructions for controlling at least one device in a gaming network to perform the following tasks:
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obtaining first gaming information regarding a first player'"'"'s wagering games from a first software agent executing on a first host device;
obtaining second gaming information regarding the first player'"'"'s wagering games from a second software agent executing on a second host device; and
crediting a player tracking account of the first player based on the first gaming information and the second gaming information. - View Dependent Claims (34, 35)
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36. A method of providing a game of chance on a gaming machine using a shared gaming device, the method comprising:
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executing a plurality of gaming processes including a first gaming process, a second gaming process, a shared gaming device manager process wherein the first gaming process is designed to provide a first gaming function by controlling the shared gaming device and to take control of the shared gaming device and wherein the second gaming process is designed provide a second gaming function on the gaming machine and to take control of the shared gaming device; and
wherein the shared gaming device manager process is designed to determine, when the first gaming process and the second gaming process want to control the shared gaming device at the same time, which of the first gaming process or the second gaming process is allowed to control the shared gaming device and which of the first gaming process or the second gaming process is prevented from using the shared gaming device;
determining the first gaming function is to be provided;
assigning control of the shared gaming device to the first gaming process;
preventing the second gaming process from controlling the shared gaming device;
providing the first gaming function using the shared gaming device; and
generating the game of chance on the gaming machine.
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Specification