System and method for detecting moment of impact and/or strength of a swing based on accelerometer data
First Claim
1. A method of simulating the striking of an object based on moving a hand-held device comprising an accelerometer arrangement, the method comprising:
- determining a moment of simulated striking of the object based on a first accelerometer arrangement output resulting from the moving of the hand-held device;
determining a magnitude of the simulated striking of the object based on a second accelerometer arrangement output resulting from the moving of the hand-held device; and
using one or more of aural, visual and tactile outputs, simulating the striking of the object in accordance with the determined moment of simulated striking and the determined magnitude of the simulated striking.
2 Assignments
0 Petitions
Accused Products
Abstract
An example system and method is provided for detecting a moment of impact and/or strength of a swing based on moving a hand-held device including an accelerometer arrangement. A moment and a magnitude of simulated striking of the object are determined based on one or more accelerometer arrangement outputs resulting from the moving of the hand-held device. Using one or more of aural, visual and tactile outputs, the striking of the object is simulated in accordance with the determined moment of simulated striking and the determined magnitude of the simulated striking.
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Citations
25 Claims
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1. A method of simulating the striking of an object based on moving a hand-held device comprising an accelerometer arrangement, the method comprising:
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determining a moment of simulated striking of the object based on a first accelerometer arrangement output resulting from the moving of the hand-held device; determining a magnitude of the simulated striking of the object based on a second accelerometer arrangement output resulting from the moving of the hand-held device; and using one or more of aural, visual and tactile outputs, simulating the striking of the object in accordance with the determined moment of simulated striking and the determined magnitude of the simulated striking. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A data signal embodied in a carrier wave and representing a sequence of instructions which, when executed by a processor, cause the processor to perform a method of simulating the striking of an object based on moving a hand-held device comprising an accelerometer arrangement, the method comprising:
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determining a moment of simulated striking of the object based on a first accelerometer arrangement output resulting from the moving of the hand-held device; determining a magnitude of the simulated striking of the object based on a second accelerometer arrangement output resulting from the moving of the hand-held device; and using one or more of aural, visual and tactile outputs, simulating the striking of the object in accordance with the determined moment of simulated striking and the determined magnitude of the simulated striking.
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9. A computer-readable medium having computer program code embodied thereon which, when executed, causes a processor to perform a method of simulating the striking of an object based on moving of a hand-held device comprising an accelerometer arrangement, the method comprising:
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determining a moment of simulated striking of the object based on a first accelerometer arrangement output; determining a magnitude of the simulated striking of the object based on a second accelerometer arrangement output; and using one or more of using one or more of aural, visual and tactile outputs, simulating the striking of the object in accordance with the determined moment of simulated striking and the determined magnitude of the simulated striking. - View Dependent Claims (10, 11)
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12. A method of simulating the striking of a drum based on moving a hand-held device comprising an accelerometer arrangement, the method comprising:
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determining a moment of simulated striking of the drum based on a first accelerometer output resulting from the moving of the hand-held device; determining a magnitude of the simulated striking of the drum based on a second accelerometer output resulting from the moving of the hand-held device; and aurally simulating the striking of the drum in accordance with the determined moment of simulated striking and the determined magnitude of the simulated striking. - View Dependent Claims (13, 14, 15)
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16. A method of simulating the striking of drums based on moving first and second hand-held devices comprising respective first and second accelerometer arrangements, the method comprising:
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determining a moment of simulated striking of a first drum based on a first output of the first accelerometer arrangement resulting from the moving of the first hand-held device; determining a magnitude of the simulated striking of the first drum based on a second output of the first accelerometer arrangement resulting from the moving of the first hand-held device; determining a moment of simulated striking of a second drum based on a first output of the second accelerometer arrangement resulting from the moving of the second hand-held device; determining a magnitude of the simulated striking of the second drum based on a second output of the second accelerometer arrangement resulting from the moving of the first hand-held device; aurally simulating the striking of the drums in accordance with the determined moments of simulated striking and the determined magnitudes of the simulated striking. - View Dependent Claims (17, 18, 19)
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20. A computer data signal embedded in a carrier wave comprising program code for causing a computer, which is connected to a display device and which receives signals from a hand-held device comprising an accelerometer arrangement, to execute steps for simulating the striking of a drum based on moving of the hand-held device, the steps comprising:
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determining a moment of simulated striking of the drum based on a first accelerometer output resulting from the moving of the hand-held device; determining a magnitude of the simulated striking of the drum based on a second accelerometer output resulting from the moving of the hand-held device; and aurally simulating the striking of the drum in accordance with the determined moment of simulated striking and the determined magnitude of the simulated striking. - View Dependent Claims (21, 22)
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23. A method of simulating the striking of an object based on moving a hand-held device comprising an accelerometer arrangement, the method comprising:
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determining a moment and a magnitude of simulated striking of the object based on one or more accelerometer arrangement outputs resulting from the moving of the hand-held device; and using one or more of aural, visual and tactile outputs, simulating the striking of the object in accordance with the determined moment of simulated striking and the determined magnitude of the simulated striking.
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24. A method of determining a swing strength associated with the swinging of a hand-held control device comprising an accelerometer arrangement, the method comprising:
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determining the swing strength based on an accelerometer arrangement output corresponding to a centripetal force applied to the hand-held device during the swinging; and generating one or more of aural, visual and tactile outputs based on the determined swing strength. - View Dependent Claims (25)
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Specification