Video game unit capable of simulating a real state of car racing
First Claim
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1. A video game unit capable of simulating a real state of car racing, comprising a control console;
- said control console being provided with a steering wheel, a plurality of control keys located on said steering wheel, at least two fans locates at two lateral sides of said steering wheel, and a control chip located in said control console;
whereby said fans are rotated at different speeds under control of said control chip by pushing different control keys on said steering wheel.
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Abstract
A video game unit capable of simulating a real state of car racing includes a control console, on which there are provided a steering wheel, a plurality of control keys located on the steering wheel for controlling the acceleration or brake of a racing car built in a game played on the video game unit, an extended connector for communicating the control console with a host of the video game unit or a computer, and two fans located at two sides of the steering wheel. When an acceleration key is pushed, or when the steering wheel is turned, the fans are caused to produce airflows to simulate a real state of car racing.
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Citations
6 Claims
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1. A video game unit capable of simulating a real state of car racing, comprising a control console;
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said control console being provided with a steering wheel, a plurality of control keys located on said steering wheel, at least two fans locates at two lateral sides of said steering wheel, and a control chip located in said control console;
whereby said fans are rotated at different speeds under control of said control chip by pushing different control keys on said steering wheel. - View Dependent Claims (2, 3, 4, 5, 6)
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Specification