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Network Service Recruitment Architecture

  • US 20070294088A1
  • Filed: 05/31/2006
  • Published: 12/20/2007
  • Est. Priority Date: 05/31/2006
  • Status: Abandoned Application
First Claim
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1. A method for marketing a collection of casual games accessible over a network, the method comprising:

  • enabling a first user to join, free of cost, a network of recruiters;

    providing one or more recruitment tools to the first user to assist the first user in recruiting a second user to play one or more of the casual games;

    identifying the second user as a recruit of the first user in an event that the second user plays one or more of the casual games within a specified time period; and

    in an event that the second user purchases one or more of the casual games, distributing a portion of the revenue from the purchase to the first user.

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