SYSTEM AND METHOD FOR PROGRESSIVE DELIVERY OF MULTIMEDIA OBJECTS
First Claim
1. A method for sending multimedia content in a client-server system in a network, wherein the multimedia content comprises a plurality of objects, the method comprising:
- concurrently sending a first predetermined portion of each of the plurality of objects from the server through the network, wherein the first predetermined portion is less than a complete object for at least one of the plurality of objects; and
after sending the first predetermined portion of each of the plurality of objects, successively sending subsequent predetermined portions of each of the plurality of objects until all portions of the plurality of objects have been sent.
5 Assignments
0 Petitions
Accused Products
Abstract
The present disclosure relates to methods and systems for progressively delivering multimedia content over a network. According to one aspect, a system for delivering multimedia content through a network includes a server side sub-system and a client side sub-system. The server side sub-system is configured to: concurrently send a first predetermined portion of each of the plurality of objects through the network, wherein the first predetermined portion is less than a complete object for at least one of the plurality of objects; and after sending the first predetermined portion of each of the plurality of objects, successively send subsequent predetermined portions of each of the plurality of objects until all portions of the plurality of objects have been sent. The client side sub-system is configured to: receive the first predetermined portion of each of the plurality of objects through the network; and after receiving the first predetermined portion of each of the plurality of objects, successively receive subsequent predetermined portions of each of the plurality of objects until all portions of each of the plurality of objects have been received.
-
Citations
33 Claims
-
1. A method for sending multimedia content in a client-server system in a network, wherein the multimedia content comprises a plurality of objects, the method comprising:
-
concurrently sending a first predetermined portion of each of the plurality of objects from the server through the network, wherein the first predetermined portion is less than a complete object for at least one of the plurality of objects; and
after sending the first predetermined portion of each of the plurality of objects, successively sending subsequent predetermined portions of each of the plurality of objects until all portions of the plurality of objects have been sent. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
-
12. A method for receiving multimedia content in a client-server system in a network, wherein the multimedia content comprises a plurality of objects, the method comprising:
-
receiving a predetermined portion of each of the plurality of objects through the network at the client, wherein the predetermined portion is less than a complete object for at least one of the plurality of objects; and
after receiving the first predetermined portion of each of the plurality of objects, successively receiving subsequent predetermined portions of each of the plurality of objects until all portions of the plurality of objects have been received. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
-
-
21. A system for delivering multimedia content through a network, the system comprising:
-
a server side sub-system configured to;
concurrently send a first predetermined portion of each of the plurality of objects through the network, wherein the first predetermined portion is less than a complete object for at least one of the plurality of objects; and
after sending the first predetermined portion of each of the plurality of objects, successively send subsequent predetermined portions of each of the plurality of objects until all portions of the plurality of objects have been sent; and
a client side sub-system configured to;
receive the first predetermined portion of each of the plurality of objects through the network; and
after receiving the first predetermined portion of each of the plurality of objects, successively receive subsequent predetermined portions of each of the plurality of objects until all portions of each of the plurality of objects have been received. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31)
-
-
32. A computer-readable medium for sending multimedia content in a client-server system in a network, wherein the multimedia content comprises a plurality of objects, the computer-readable medium storing instructions which, when executed by a computing device, cause the computing device to:
-
concurrently sending a first predetermined portion of each of the plurality of objects from the server through the network, wherein the first predetermined portion is less than a complete object for at least one of the plurality of objects; and
after sending the first predetermined portion of each of the plurality of objects, successively sending subsequent predetermined portions of each of the plurality of objects until all portions of the plurality of objects have been sent.
-
-
33. A computer-readable medium for receiving multimedia content in a client-server system in a network, wherein the multimedia content comprises a plurality of objects, the computer-readable medium storing instructions which, when executed by a computing device, cause the computing device to:
-
receiving a predetermined portion of each of the plurality of objects through the network at the client, wherein the predetermined portion is less than a complete object for at least one of the plurality of objects; and
after receiving the first predetermined portion of each of the plurality of objects, successively receiving subsequent predetermined portions of each of the plurality of objects until all portions of the plurality of objects have been received.
-
Specification