Systems, methods and articles to facilitate lockout of selectable odds/advantage in playing card games
First Claim
1. A method of operating a gaming system, the method comprising:
- determining whether settings of respective sets of house odds or house advantages are currently being accepted in a playing card game;
automatically locking out settings of the respective sets of house odds or house advantages for each of a number of patrons while settings of the respective sets of house odds or house advantages are not currently being accepted; and
accepting settings of the respective sets of house odds or house advantages for at least one patron while settings of respective sets of house odds or house advantages are currently being accepted.
6 Assignments
0 Petitions
Accused Products
Abstract
The setting of desired house odds and/or house advantage may be locked out based on manual indications, for example from a dealer, and/or based on automatically determined indications, for example the removal of one or more playing cards from a shoe or other receptacle or distribution of playing cards to a position on a gaming table. Appropriate messages regarding a lockout period may be provided, for example time remaining in before a next lockout period, during which remaining time house odds and/or advantage may be changed or otherwise set. House odds and/or house advantage may be stored until the lockout period ends, and may optionally be confirmed prior to being set for the player.
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Citations
35 Claims
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1. A method of operating a gaming system, the method comprising:
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determining whether settings of respective sets of house odds or house advantages are currently being accepted in a playing card game; automatically locking out settings of the respective sets of house odds or house advantages for each of a number of patrons while settings of the respective sets of house odds or house advantages are not currently being accepted; and accepting settings of the respective sets of house odds or house advantages for at least one patron while settings of respective sets of house odds or house advantages are currently being accepted. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A gaming system, comprising:
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an input device operable to receive selections indicative of at least one of a set of house odds or a house advantage for at least one hand to be played by at least one player of a card game; and a playing card handling system responsive during non-lockout periods to the selections indicative of at least one of a set of house odds or a house advantage received at the input device and not responsive during lockout periods to the selections received at the input device, the playing card handling system configured to provide at least one hand of playing cards, where the playing cards forming the at least one hand correspond to at least one set of virtual playing card values pseudo-randomly generated based at least in part on the received selections indicative of the at least one of the set of house odds or the house advantage. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A processor-readable medium storing instructions that cause a processor to facilitate operation of a gaming system, by:
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determining whether settings of respective sets of house odds or house advantages are currently being accepted in a playing card game; automatically locking out settings of the respective sets of house odds or house advantages for each of a number of patrons while settings of the respective sets of house odds or house advantages are not currently being accepted; and accepting settings of the respective sets of house odds or house advantages for at least one patron while settings of respective sets of house odds or house advantages are currently being accepted. - View Dependent Claims (27, 28, 29, 30, 31, 32, 33, 34, 35)
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Specification