VIDEO GAME CONTROLLER WITH COMPACT AND EFFICIENT FORCE FEEDBACK MECHANISM
First Claim
1. A game controller comprising:
- a body comprising a first and a second lobe, wherein a user of the controller may grip the first lobe with a first hand and the second lobe with a second hand;
a printed circuit board comprising circuitry that operates the controller, the circuit board located within the body;
a first set of controls accessible to the first hand; and
a second set of controls accessible to the second hand,wherein one of the first or second set of controls includes a force feedback mechanism comprising;
a user manipulable object located on a first side of the printed circuit board;
an actuator, located on a second side of the printed circuit board, the actuator for driving the user manipulable object in rotation around an axis; and
a gear system coupled between the actuator and the user manipulable object, the gear system providing a gear reduction from the actuator to the user manipulable object, the gear system including at least one annular gear which includes teeth on a concave side engaging teeth of a pinion for driving the annular gear, wherein the gear system comprises a double reduction gear system.
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Accused Products
Abstract
A compact game controller incorporates an efficient and compact force feedback mechanism. Forces are generated at one of the controls of the controller in reaction to an action in a video game. The type of controller that can be held with two hands is limited in terms of size and internal space and in wireless versions is limited in terms of battery power. Efficient power consumption in the controller enables considerable usage time between battery replacement or recharging in wireless versions. The force feedback mechanism incorporates a double reduction gear system with a unique geometry which enables usage of a compact and energy efficient motor. The efficient force feedback mechanism and assembly can therefore be packaged within a compact ergonomic controller.
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Citations
22 Claims
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1. A game controller comprising:
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a body comprising a first and a second lobe, wherein a user of the controller may grip the first lobe with a first hand and the second lobe with a second hand; a printed circuit board comprising circuitry that operates the controller, the circuit board located within the body; a first set of controls accessible to the first hand; and a second set of controls accessible to the second hand, wherein one of the first or second set of controls includes a force feedback mechanism comprising; a user manipulable object located on a first side of the printed circuit board; an actuator, located on a second side of the printed circuit board, the actuator for driving the user manipulable object in rotation around an axis; and a gear system coupled between the actuator and the user manipulable object, the gear system providing a gear reduction from the actuator to the user manipulable object, the gear system including at least one annular gear which includes teeth on a concave side engaging teeth of a pinion for driving the annular gear, wherein the gear system comprises a double reduction gear system. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. An assembly comprising:
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a printed circuit board comprising circuitry for manipulating game play in coordination with a gaming system; a user manipulable object located on a first side of the printed circuit board; an actuator, located on a second side of the printed circuit board, the actuator for driving the user manipulable object in rotation around an axis; and a gear system coupled between the actuator and the user manipulable object and extending from an area on the first side of the printed circuit board to the second side of the printed circuit board, the gear system providing a gear reduction from the actuator to the user manipulable object, the gear system including at least one annular gear portion which includes teeth on a concave side engaging teeth of a pinion for driving the annular gear portion, wherein the gear system comprises a double reduction gear system. - View Dependent Claims (12, 13, 14)
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15. A method of providing force feedback in a game controller, the method comprising:
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providing a motor assembly including a pinion gear on the shaft of the motor, the motor located in a portion of the controller that is held within a hand during controller usage; and converting the rotating force at the first pinion gear of the motor assembly into a feedback force produced as a function of a game, the feedback force exerted upon a position manipulation device controlled by a thumb of the hand in which the portion of the controller is held. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22)
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Specification