Gesture recognition simulation system and method
First Claim
1. A gesture recognition simulation system comprising:
- a three-dimensional display system that displays a three-dimensional image of at least one simulated object having at least one functional component;
a gesture recognition interface system configured to receive an input gesture associated with a sensorless input object from a user, the input gesture being determined by changes in at least one of a three-dimensional shape and a physical location of the sensorless input object relative to the at least one functional component; and
a simulation application controller configured to match a given input gesture with a predefined action associated with the at least one functional component, and invoke the three dimensional display system to display a simulated action associated with the predefined action on at least a portion of the at least one simulated object associated with the at least one functional component.
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Accused Products
Abstract
A gesture recognition simulation system and method is provided. In one embodiment, a gesture recognition simulation system includes a three-dimensional display system that displays a three-dimensional image of at least one simulated object having at least one functional component. A gesture recognition interface system is configured to receive an input gesture associated with a sensorless input object from a user. The gesture recognition simulation system further comprises a simulation application controller configured to match a given input gesture with a predefined action associated with the at least one functional component. The simulation application controller could invoke the three dimensional display system to display a simulated action on at least a portion of the at least one simulated object associated an input gesture and a predefined action match.
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Citations
27 Claims
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1. A gesture recognition simulation system comprising:
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a three-dimensional display system that displays a three-dimensional image of at least one simulated object having at least one functional component; a gesture recognition interface system configured to receive an input gesture associated with a sensorless input object from a user, the input gesture being determined by changes in at least one of a three-dimensional shape and a physical location of the sensorless input object relative to the at least one functional component; and a simulation application controller configured to match a given input gesture with a predefined action associated with the at least one functional component, and invoke the three dimensional display system to display a simulated action associated with the predefined action on at least a portion of the at least one simulated object associated with the at least one functional component. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method of interacting with a simulated device, the method comprising:
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generating a three-dimensional image of at least one simulated object having at least one functional component; illuminating a background surface with a plurality of light sources; generating a first plurality of images associated with a sensorless input object based on a reflected light contrast between the sensorless input object and the illuminated background surface caused by one of the plurality of light sources; generating a second plurality of images associated with the sensorless input object based on a reflected light contrast between the sensorless input object and the illuminated background surface caused by another one of the plurality of light sources; determining changes in at least one of a three-dimensional shape and a physical location of the sensorless input object based on a comparison of corresponding images of the first and second plurality of images; determining an input gesture associated with the sensorless input object based on the changes in at least one of a three-dimensional shape and a physical location of the sensorless input object relative to the at least one functional component; determining if the input gesture matches a predefined action associated with the at least one functional component; and displaying a simulated action associated with a matched predefined action on at least a portion of the at least one simulated object associated with the at least one functional component. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23)
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24. A gesture recognition simulation system comprising:
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means for displaying a three-dimensional image of at least one simulated object having at least one functional component; means for generating a first plurality of images associated with a sensorless input object based on a reflected light contrast between the sensorless input object and an illuminated background surface caused by a first light source; means for generating a second plurality of images associated with the sensorless input object based on a reflected light contrast between the sensorless input object and the illuminated background surface caused by a second light source; means for determining changes in at least one of a three-dimensional shape and a physical location of the sensorless input object based on a comparison of corresponding images of the first and second plurality of images; means for determining an input gesture associated with the sensorless input object based on the determined changes; means for matching the input gesture to a predefined action associated with the at least one functional component and a physical location of the input gesture relative to the at least one functional component; and means for displaying a simulated action on at least a portion of the at least one simulated object, the simulated action being associated with the matching of a predefined action to an associated input gesture. - View Dependent Claims (25, 26, 27)
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Specification