Gaming machine and game control method
First Claim
Patent Images
1. A gaming machine comprising:
- a first display device which displays a plurality of symbols which can be variably displayed and stop displayed;
a second display device which, being provided in front of the first display device, can display an image and can be switched to a transmissive condition or a non-transmissive condition; and
a controller which controls the first and second display devices, wherein the controller, in a case in which a combination of the plurality of symbols reaches a condition in which it lacks one symbol of a prescribed combination, by controlling the second display device, as well as putting portions in front of the plurality of symbols into the non-transmissive condition, variably displays a symbol image corresponding to a last stop displayed symbol on the second display device.
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Abstract
To provide a gaming machine which can carry out a lizhi effect rich in impact without giving a feeling of boredom. A gaming machine being provided with a display device, which can display an image and can be switched to a transmissive condition or a non-transmissive condition, in front of a plurality of symbols which can be variably displayed, in the event that a combination of the plurality of symbols reaches a lizhi, as well as portions in front of the plurality of symbols taking on the non-transmissive condition, a symbol image corresponding to a last stop displayed symbol is variably displayed on the display device.
123 Citations
10 Claims
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1. A gaming machine comprising:
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a first display device which displays a plurality of symbols which can be variably displayed and stop displayed;
a second display device which, being provided in front of the first display device, can display an image and can be switched to a transmissive condition or a non-transmissive condition; and
a controller which controls the first and second display devices, wherein the controller, in a case in which a combination of the plurality of symbols reaches a condition in which it lacks one symbol of a prescribed combination, by controlling the second display device, as well as putting portions in front of the plurality of symbols into the non-transmissive condition, variably displays a symbol image corresponding to a last stop displayed symbol on the second display device. - View Dependent Claims (2, 3, 4, 5)
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6. A game control method which a controller carries out, wherein
the controller controls a first display device which displays a plurality of symbols which can be variably displayed and stop displayed, and a second display device which, being provided in front of the first display device, can display an image and can be switched to a transmissive condition or a non-transmissive condition, and in a case in which a combination of the plurality of symbols reaches a condition in which it lacks one symbol of a prescribed combination, as well as putting the plurality of symbols into an invisible condition, variably displays a symbol image corresponding to a last stop displayed symbol on the second display device.
Specification