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Glitch-Free Media Streaming

  • US 20080022005A1
  • Filed: 07/24/2006
  • Published: 01/24/2008
  • Est. Priority Date: 07/24/2006
  • Status: Active Grant
First Claim
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1. A method at least partially implemented by a computer, the method comprising:

  • providing, by a client computing device (“

    client”

    ), media content streaming services to a user to stream media content from a remote computing device (“

    host”

    ), the providing being independent of whether the host implements media content streaming services, the client providing the media content streaming services by;

    establishing, multiple transport protocol connections (“

    connections”

    ) to the host;

    tasking each connection of at least a subset of the connections to read a particular data segment of the media content, the data segment identifying a respective offset into the media content and a number of bytes to read;

    managing connection tasks to regulate data input into a streaming media buffer for storing received data segments of the media content; and

    removing data from the streaming media buffer for real-time playback to the user.

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