SERVER BASED GAMING SYSTEM AND METHOD FOR SELECTIVELY PROVIDING ONE OR MORE DIFFERENT TOURNAMENTS
First Claim
Patent Images
1. A gaming system comprising:
- at least one central controller; and
a plurality of gaming machines, each gaming machine configured to communicate with the at least one central controller, said at least one central controller and said gaming machines configured to;
(a) enable a plurality of players to play non-tournament games at the gaming machines;
(b) cause a plurality of said gaming machines to provide tournament play of a tournament by sending at least one command to said plurality of gaming machines to switch to tournament play, said tournament having a plurality of tournament game outcomes including at least one designated tournament game outcome;
(c) enable each of a plurality of players to play tournament games in the tournament on said plurality of gaming machines;
(d) for each tournament game played, generate one of the tournament game outcomes;
(e) at an end of the tournament, determine which player had the most generations of the at least one designated tournament game outcome; and
(f) notify said player that said player wins an award.
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Abstract
A gaming system includes a central server or controller operable to communicate a plurality of different commands to a plurality of gaming machines to provide non-tournament game play and to provide tournament game play on the same gaming machines.
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Citations
22 Claims
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1. A gaming system comprising:
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at least one central controller; and
a plurality of gaming machines, each gaming machine configured to communicate with the at least one central controller, said at least one central controller and said gaming machines configured to;
(a) enable a plurality of players to play non-tournament games at the gaming machines;
(b) cause a plurality of said gaming machines to provide tournament play of a tournament by sending at least one command to said plurality of gaming machines to switch to tournament play, said tournament having a plurality of tournament game outcomes including at least one designated tournament game outcome;
(c) enable each of a plurality of players to play tournament games in the tournament on said plurality of gaming machines;
(d) for each tournament game played, generate one of the tournament game outcomes;
(e) at an end of the tournament, determine which player had the most generations of the at least one designated tournament game outcome; and
(f) notify said player that said player wins an award. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A gaming system comprising:
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at least one central controller; and
a plurality of gaming machines, each gaming machine configured to communicate with the at least one central controller, said at least one central controller and said gaming machines configured to enable a plurality of players to play non-tournament games at the gaming machines;
said at least one central controller configured to cause a plurality of said gaming machines to provide tournament play by sending at least one command to said plurality of gaming machines to switch to tournament play to enable play of a tournament, said tournament having a plurality of tournament game outcomes including at least one designated tournament game outcome;
said at least one controller and said gaming machine configured to;
(a) enable each of a plurality of tournament players to play tournament games in the tournament on said plurality of gaming machines;
(b) accumulate any occurrences of said designated tournament game outcome for each tournament player;
(c) at an end of the tournament, determine a tournament winner based on the number of accumulated occurrences of the designated tournament game outcome; and
(d) notify said tournament winner that the tournament winner wins an award and display an indication of the award to be provided to said tournament winner. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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Specification