TEAM BASED FANTASY SPORT CONTEST
First Claim
1. A method of providing a fantasy sport contest, in accordance with rules wherein a plurality of participants are permitted to populate respective fantasy rosters with actual athletes for purposes of competing with each other based on corresponding real-life field-of-play performances of the actual athletes populating the respective fantasy rosters, the method comprising:
- restricting a population of a first fantasy roster for a first participant to actual athletes who are teammates on a first real-life team and measuring a corresponding real-life field of play performance of the actual athletes on the first fantasy roster;
restricting a population of a second fantasy roster for a second participant to actual athletes who are teammates on a second real-life team and measuring a corresponding real-life field-of-play performance of the actual athletes on the second fantasy roster;
establishing a ranking as between the first participant and the second participant based on the respective performance measurements; and
displaying the ranking.
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Accused Products
Abstract
A method provides a fantasy sport contest having rules wherein a plurality of participants are permitted to populate respective fantasy rosters with actual athletes for purposes of competing with each other based on corresponding real-life field-of-play performances of the actual athletes. The method includes restricting a population of each of a first and second fantasy roster for respective first and second participants to actual athletes who are teammates on respective first and second real-life team, and measuring corresponding real-life field of play performance of the actual athletes on the first and second fantasy rosters. A ranking is established as between the first participant and the second participant based on the respective performance measurements, and is further displayed. The first real-life team and the second real-life team may be the same real-life team, or different real-life teams.
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Citations
20 Claims
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1. A method of providing a fantasy sport contest, in accordance with rules wherein a plurality of participants are permitted to populate respective fantasy rosters with actual athletes for purposes of competing with each other based on corresponding real-life field-of-play performances of the actual athletes populating the respective fantasy rosters, the method comprising:
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restricting a population of a first fantasy roster for a first participant to actual athletes who are teammates on a first real-life team and measuring a corresponding real-life field of play performance of the actual athletes on the first fantasy roster;
restricting a population of a second fantasy roster for a second participant to actual athletes who are teammates on a second real-life team and measuring a corresponding real-life field-of-play performance of the actual athletes on the second fantasy roster;
establishing a ranking as between the first participant and the second participant based on the respective performance measurements; and
displaying the ranking. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 14, 15, 16)
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12. A method of providing a fantasy sport contest in accordance with claim 12, wherein subjecting respective results of the measurement to a weighting system includes at least one selected from a group comprising applying one or more measurement multipliers, applying one or more bonuses, and applying a combination thereof.
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17. A system, comprising:
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at least one storage volume configured to receive, store, and permit retrieval with respect to content relating to a fantasy sport contest, the content being selected from a group comprising participant information, real-life team information, participant rankings, and a combination thereof; and
a host server for interacting with the at least one storage volume for storing and retrieving the content relating to a fantasy sport contests, the host server being configured to apply rules wherein a plurality of participants are permitted to populate respective fantasy rosters with actual athletes for purposes of competing with each other based on corresponding real-life field-of-play performances of the actual athletes populating the respective fantasy rosters;
restrict a population of a first fantasy roster for a first participant to actual athletes who are teammates on a first real-life team;
restrict a population of a second fantasy roster for a second participant to actual athletes who are teammates on a second real-life team;
establishing a ranking as between the first participant and the second participant based on real-life field-of-play performances of the actual athletes populating the respective fantasy rosters; and
display the ranking. - View Dependent Claims (18, 19)
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20. A computer-readable medium comprising a program that, when executed by a processor, performing a method for providing a fantasy sport contest, the method comprising:
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enforcing rules wherein a plurality of participants are permitted to populate respective fantasy rosters with actual athletes for purposes of competing with each other based on corresponding real-life field-of-play performances of the actual athletes populating the respective fantasy rosters;
restricting a population of a first fantasy roster for a first participant to actual athletes who are teammates on a first real-life team;
restricting a population of a second fantasy roster for a second participant to actual athletes who are teammates on a second real-life team and measuring a corresponding real-life field-of-play performance of the actual athletes on the second fantasy roster;
establishing a ranking as between the first participant and the second participant based on real-life field-of-play performances of the actual athletes populating the respective fantasy rosters; and
displaying the ranking.
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Specification