INTERACTIVE GAME PLAYING PREFERENCES
First Claim
1. A gaming machine, comprising:
- a master gaming controller that is designed or configured to control one or more games played on the gaming machine and to request preference account information from a remote server wherein each game played on the gaming machine comprises a) receiving a wager on an outcome for the game, b) determining the outcome for the game and c) displaying a game presentation of the outcome determined for the game;
a memory that is designed or configured to store gaming software that allows the master gaming controller to request one or more different portions of the preference account information from the remote server;
means for displaying a user interface configured to display preferences, to receive preference selections, to display a simulated game presentation of an entire game of chance available for wagering game play on the gaming machine, and to display information regarding one or more preferences in a group of available preferences, wherein the simulated game presentation allows a user to play an entire game of chance to determine the effects of different game feature settings on the game presentation for the game of chance prior to initiating the wagering game play on the gaming machine wherein a wager is not required to view the simulated game presentation;
means for reconfiguring the gaming machine using said preference account information; and
means for executing a game play on the reconfigured gaming machine wherein the game play comprises a) receiving a wager on an outcome for a game, b) determining the outcome for the game and c) displaying a game presentation of the outcome determined for the game;
wherein the preference account information includes one or more items selected from the group consisting of loyalty point account information, loyalty point account settings, promotional opportunities, preferred games, preferred game features for said preferred games, preferred gaming machine settings, preferred bonus games and preferred progressive games.
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Accused Products
Abstract
A disclosed gaming machine may be customized according to one or more player preferences. A player may view and modify player preferences stored in a player preference account as preference account information. The preference account information may include but is not limited to loyalty point account information, loyalty point account settings, promotional opportunities, preferred games, preferred game features for the preferred games, preferred gaming machine settings, preferred bonus games, preferred service options and preferred progressive games. The preference account information may be stored in a plurality of preference accounts on a preference account server. Using a preference account interface which may be compatible with a web-browser, a player may be able to view and modify preference account information stored on the preference account server from a number remote devices such as a gaming machine, a home computer, a hotel room video interface and a casino kiosk.
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Citations
20 Claims
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1. A gaming machine, comprising:
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a master gaming controller that is designed or configured to control one or more games played on the gaming machine and to request preference account information from a remote server wherein each game played on the gaming machine comprises a) receiving a wager on an outcome for the game, b) determining the outcome for the game and c) displaying a game presentation of the outcome determined for the game;
a memory that is designed or configured to store gaming software that allows the master gaming controller to request one or more different portions of the preference account information from the remote server;
means for displaying a user interface configured to display preferences, to receive preference selections, to display a simulated game presentation of an entire game of chance available for wagering game play on the gaming machine, and to display information regarding one or more preferences in a group of available preferences, wherein the simulated game presentation allows a user to play an entire game of chance to determine the effects of different game feature settings on the game presentation for the game of chance prior to initiating the wagering game play on the gaming machine wherein a wager is not required to view the simulated game presentation;
means for reconfiguring the gaming machine using said preference account information; and
means for executing a game play on the reconfigured gaming machine wherein the game play comprises a) receiving a wager on an outcome for a game, b) determining the outcome for the game and c) displaying a game presentation of the outcome determined for the game;
wherein the preference account information includes one or more items selected from the group consisting of loyalty point account information, loyalty point account settings, promotional opportunities, preferred games, preferred game features for said preferred games, preferred gaming machine settings, preferred bonus games and preferred progressive games. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9, 17, 18, 19)
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2. A program storage device readable by a machine tangibly embodying a program of instructions executable by the machine to perform a method for customizing a game play according to one or more player preferences, the method comprising:
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selecting a preference account;
receiving preference account information;
displaying a user interface configured to display preferences, to receive preference selections, to display a simulated game presentation of an entire game of chance available for wagering game play on the gaming machine, and to display information regarding one or more preferences in a group of available preferences, wherein the simulated game presentation allows a user to play an entire game of chance to determine the effects of different game feature settings on the game presentation for the game of chance prior to initiating the wagering game play on the gaming machine wherein a wager is not required to view the simulated game presentation;
reconfiguring the gaming machine using said preference account information; and
executing a game play on the reconfigured gaming machine wherein the game play comprises a) receiving a wager on an outcome for a game, b) determining the outcome for the game and c) displaying a game presentation of the outcome determined for the game;
wherein the preference account information includes one or more items selected from the group consisting of loyalty point account information, loyalty point account settings, promotional opportunities, preferred games, preferred game features for said preferred games, preferred gaming machine settings, preferred bonus games and preferred progressive games.
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10. A gaming system, comprising:
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a preference account server having a memory to store preference account information for each of a plurality of players wherein the preference account information includes one or more items selected from the group consisting of loyalty point account information, loyalty point account settings, promotional opportunities, preferred games, preferred game features for said preferred games, preferred gaming machine settings, preferred bonus games, preferred service options and preferred progressive games;
a plurality of gaming machines configured to communicate with the preference account server, each of the plurality of gaming machines, having;
a controller designed or configured to control one or more games played on the gaming machine and to request preference account information from the preference account server wherein each game played on the gaming machine comprises a) receiving a wager on an outcome for the game, b) determining the outcome for the game and c) displaying a game presentation of the outcome determined for the game;
a memory designed or configured to store gaming software that allows the controller to request one or more different portions of the preference account information from the preference account server, a user interface configured to display preferences, to receive preference selections, to display a simulated game presentation of an entire game of chance available for wagering game play on the gaming machine, and to display information regarding one or more preferences in a group of available preferences, wherein the simulated game presentation is for allowing a user to play the entire game of chance and determine the effects of different game feature settings on the game presentation for the game of chance prior to initiating the wagering game play on the gaming machine wherein the wager is not required to view the simulated game presentation. - View Dependent Claims (11, 12, 13, 14, 15, 16, 20)
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Specification