Game device and storage medium storing game program
First Claim
1. A computer-readable storage medium, storing a game program to be executed by a computer of a game device for performing a game process based on data outputted from a first sensor and data outputted from a second sensor, wherein the first sensor outputs first data representing a value according to an orientation or movement of a first input device and the second sensor outputs second data representing a value according to an orientation or movement of a second input device, the program instructing the computer to perform:
- a data obtaining step of obtaining the first data and the second data;
a similarity degree calculating step of calculating, based on the first data and the second data, a degree of similarity between a state of the first input device with respect to the orientation or movement thereof and a state of the second input device with respect to the orientation or movement thereof;
a change amount calculating step of calculating, based on at least one of the first data and the second data, an amount of change by which to change a value of a game parameter to be used in the game process in such a manner that the amount of change is greater as the degree of similarity is greater.
1 Assignment
0 Petitions
Accused Products
Abstract
A game device obtains first data from a first sensor and second data from a second sensor, wherein the first data represents a value according to an orientation or movement of a first input device, and the second data represents a value according to an orientation or movement of the second input device. Moreover, based on the first data and the second data, a degree of similarity between a state of the first input device with respect to the orientation or movement thereof and a state of the second input device with respect to the orientation or movement thereof is calculated. The amount of change by which to change the value of a game parameter used in the game process is calculated based on at least one of the first data and the second data so that the amount of change is greater as the degree of similarity is greater.
78 Citations
34 Claims
-
1. A computer-readable storage medium, storing a game program to be executed by a computer of a game device for performing a game process based on data outputted from a first sensor and data outputted from a second sensor, wherein the first sensor outputs first data representing a value according to an orientation or movement of a first input device and the second sensor outputs second data representing a value according to an orientation or movement of a second input device, the program instructing the computer to perform:
-
a data obtaining step of obtaining the first data and the second data; a similarity degree calculating step of calculating, based on the first data and the second data, a degree of similarity between a state of the first input device with respect to the orientation or movement thereof and a state of the second input device with respect to the orientation or movement thereof; a change amount calculating step of calculating, based on at least one of the first data and the second data, an amount of change by which to change a value of a game parameter to be used in the game process in such a manner that the amount of change is greater as the degree of similarity is greater. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
-
-
19. A computer-readable storage medium, storing a game program to be executed by a computer of a game device for performing a game process based on data outputted from a first sensor and data outputted from a second sensor, wherein the first sensor outputs first data representing a value according to an orientation or movement of a first input device and the second sensor outputs second data representing a value according to an orientation or movement of a second input device, the program instructing the computer to perform:
-
a data obtaining step of obtaining the first data and the second data; a similarity degree calculating step of calculating, based on the first data and the second data, a degree of similarity between a state of the first input device with respect to the orientation or movement thereof and a state of the second input device with respect to the orientation or movement thereof; a first game process step of performing a first game process based on the first data or the second data; and a second game process step of performing a second game process based on the first data and the second data only if a value of the degree of similarity is greater than a predetermined value. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32)
-
-
33. A game device for performing a game process based on data outputted from a first sensor and data outputted from a second sensor, wherein the first sensor outputs first data representing a value according to an orientation or movement of a first input device and the second sensor outputs second data representing a value according to an orientation or movement of a second input device, the game device comprising:
-
a data obtaining section for obtaining the first data from the first sensor and the second data from the second sensor; a similarity degree calculating section for calculating, based on the first data and the second data, a degree of similarity between a state of the first input device with respect to the orientation or movement thereof and a state of the second input device with respect to the orientation or movement thereof; a change amount calculating section for calculating, based on at least one of the first data and the second data, an amount of change by which to change a value of a game parameter to be used in the game process in such a manner that the amount of change is greater as the degree of similarity is greater.
-
-
34. A game device for performing a game process based on data outputted from a first sensor and data outputted from a second sensor, wherein the first sensor outputs first data representing a value according to an orientation or movement of a first input device and the second sensor outputs second data representing a value according to an orientation or movement of a second input device, the game device comprising:
-
a data obtaining section for obtaining the first data from the first sensor and the second data from the second sensor; a similarity degree calculating section for calculating, based on the first data and the second data, a degree of similarity between a state of the first input device with respect to the orientation or movement thereof and a state of the second input device with respect to the orientation or movement thereof; a first game process section for performing a first game process based on the first data or the second data; and a second game process section for performing a second game process based on the first data and the second data only if a value of the degree of similarity is greater than a predetermined value.
-
Specification