Game system including slot machines and game control method thereof
First Claim
Patent Images
1. A slot machine, comprising:
- a communication interface that can communicate with a cellular phone of a player;
a memory for storing number-of-credits data indicating the number of credits of a game executed in the slot machine, and predetermined conversion rate data for converting points data, indicating predetermined points stored in the cellular phone of the player, into the number-of-credits data; and
a game controller for receiving the points data to be converted into the number-of-credits data, from the cellular phone of the player, and converting the received points data into the number-of-credits data based on the predetermined conversion rate data stored in the memory.
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Abstract
A slot machine includes: a communication interface that can communicate with a cellular phone of a player; and a game controller for receiving, from the cellular phone of the player, predetermined points data to be converted into number-of-credits data of a game executed in the slot machine, and converting the received points data into the number-of-credits data based on predetermined conversion rate data stored in a memory.
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Citations
6 Claims
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1. A slot machine, comprising:
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a communication interface that can communicate with a cellular phone of a player; a memory for storing number-of-credits data indicating the number of credits of a game executed in the slot machine, and predetermined conversion rate data for converting points data, indicating predetermined points stored in the cellular phone of the player, into the number-of-credits data; and a game controller for receiving the points data to be converted into the number-of-credits data, from the cellular phone of the player, and converting the received points data into the number-of-credits data based on the predetermined conversion rate data stored in the memory.
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2. A slot machine, comprising:
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a first communication interface that can communicate with a cellular phone of a player; a memory for storing number-of-credits data indicating the number of credits of a game executed in the slot machine, and predetermined conversion rate data for converting points data, indicating predetermined points stored in the cellular phone of the player, into the number-of-credits data; a second communication interface that can communicate with a points management server for managing the points data for each, cellular phone ID that identifies the cellular phone of the player; and a game controller for receiving first authentication data including at least the cellular phone ID and the points data from the cellular phone of the player, receiving second authentication data including at least the cellular phone ID and the points data from the points management server, receiving the points data to be converted into the number-of-credits data, from the cellular phone of the player under a condition where the points data associated with the cellular phone ID included in the received first authentication data and the points data associated with the cellular phone ID included in the received second authentication data are equal to each other, and converting the received points data into the number-of-credits data based on the predetermined conversion rate data stored in the memory.
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3. A slot machine, comprising:
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a first communication interface that can communicate with a cellular phone of a player; a memory for storing number-of-credits data indicating the number of credits of a game executed in the slot machine, and predetermined conversion rate data for converting points data, indicating predetermined points stored in the cellular phone of the player, into the number-of-credits data; a second communication interface that can communicate with a points management server for managing the points data for each cellular phone ID for identifying the cellular phone of the player; a third communication interface that can communicate with a conversion rate management server for storing the predetermined conversion rate data for each type of a plurality of currencies; and a game controller for receiving, from the cellular phone of the player, first authentication data including at least type-of-currency data indicating a type of currency corresponding to the points data, the cellular phone ID, and the points data, receiving second authentication data including at least the cellular phone ID and the points data from the points management server, receiving, from the conversion rate management server, the predetermined conversion rate data corresponding to the type-of-currency data received from the cellular phone of the player under a condition where the points data associated with the cellular phone ID included in the received first authentication data and the points data associated with the cellular phone ID included in the received second authentication data are equal to each other, updating the predetermined conversion rate data stored in the memory by the received predetermined conversion rate data, receiving the points data to be converted into the number-of-credits data from the cellular phone of the player, and converting the received points data into the number-of-credits data based on the updated predetermined conversion rate data.
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4. A game control method by which a game controller advances a game in a slot machine including a communication interface that can communicate with a cellular phone of a player, and a memory for storing number-of-credits data indicating the number of credits of the game executed in the slot machine, and predetermined conversion rate data for converting points data indicating predetermined points stored in the cellular phone of the player into the number-of-credits data,
the game control method comprising the steps of: -
receiving the points data to be converted into the number-of-credits data from the cellular phone of the player; and converting the received points data into the number-of-credits data based on the predetermined conversion rate data stored in the memory.
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5. A game control method by which a game controller advances a game in a slot machine including a first communication interface that can communicate with a cellular phone of a player, a memory for storing number-of-credits data indicating the number of credits of the game executed in the slot machine, and predetermined conversion rate data for converting points data, indicating predetermined points stored in the cellular phone of the player, into the number-of-credits data, and a second communication interface that can communicate with a points management server for managing the points data for each cellular phone ID that identifies the cellular phone of the player,
the game control method comprising the steps of: -
receiving first authentication data including at least the cellular phone ID and the points data from the cellular phone of the player; receiving second authentication data including at least the cellular phone ID and the points data from the points management server; receiving the points data to be converted into the number-of-credits data from the cellular phone of the player under a condition where the points data associated with the cellular phone ID included in the received first authentication data and the points data associated with the cellular phone ID included in the received second authentication data are equal to each other; and converting the received points data into the number-of-credits data based on the predetermined conversion rate data stored in the memory.
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6. A game control method by which a game controller advances a game in a slot machine including a first communication interface that can communicate with a cellular phone of a player, a memory for storing number-of-credits data indicating the number of credits of the game executed in the slot machine, and predetermined conversion rate data for converting points data, indicating predetermined points stored in the cellular phone of the player, into the number-of-credits data, a second communication interface that can communicate with a points management server for managing the points data for each cellular phone ID for identifying the cellular phone of the player, and a third communication interface that can communicate with a conversion rate management server for storing the predetermined conversion rate data for each type of a plurality of currencies,
the game control method comprising the steps of: -
receiving, from the cellular phone of the player, first authentication data including at least type-of-currency data indicating a type of currency corresponding to the points data, the cellular phone ID, and the points data; receiving second authentication data including at least the cellular phone ID and the points data from the points management server; receiving, from the conversion rate management server, the predetermined conversion rate data corresponding to the type-of-currency data received from the cellular phone of the player under a condition where the points data associated with the cellular phone ID included in the received first authentication data and the points data associated with the cellular phone ID included in the received second authentication data are equal to each other; updating the predetermined conversion rate data stored in the memory by the received predetermined conversion rate data; receiving the points data to be converted into the number-of-credits data from the cellular phone of the player; and converting the received points data into the number-of-credits data based on the updated predetermined conversion rate data.
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Specification