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Methods and systems for interacting with a 3D visualization system using a 2D interface ("DextroLap")

  • US 20080094398A1
  • Filed: 09/19/2007
  • Published: 04/24/2008
  • Est. Priority Date: 09/19/2006
  • Status: Abandoned Application
First Claim
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1. A method of positioning a cursor or other icon in a 3D virtual world that is being interactively visualized using a 2D interface, comprising:

  • acquiring a first (x,y) position from a 2D device;

    transforming said first position to a second (x,y) position in a plane within a 3D virtual world;

    obtaining a (x,y,z) position in the virtual world by projecting from a virtual eye through the second (x,y) position into the 3D virtual world to obtain a hit point;

    positioning a cursor or other icon on the hit point.

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