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Game strategy analysis tool

  • US 20080096663A1
  • Filed: 11/07/2005
  • Published: 04/24/2008
  • Est. Priority Date: 11/07/2005
  • Status: Active Grant
First Claim
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1. One or more computer-readable media storing computer-executable instructions for performing a method for analyzing telemetry data recorded during a game session of a video game, wherein said video game comprises a simulated environment in which the game is played, and said telemetry data comprises location information corresponding to one or more events occurring within the simulated environment, said method comprising steps of:

  • (i) receiving from a game playing device, game session telemetry data corresponding to a first player-character, said first player-character controlled by a user of the game playing device;

    (ii) storing the game session telemetry data in a database;

    (iii) querying the database for telemetry data matching specified criteria; and

    (iv) generating a two dimensional image comprising a first view of the simulated environment overlaid with the queried telemetry data, wherein the overlaid telemetry data is placed in the two dimensional image at an approximate location of each event to which the overlaid telemetry data corresponds.

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