SYSTEM AND A METHOD FOR A REALITY ROLE PLAYING GAME GENRE
First Claim
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1. A system for a Massively Multiplayer Online Reality Role-Playing Games (MMO)RRPG'"'"'s comprising at least one of:
- in-game experiences;
out-of-game experiences; and
real world content scenarios that are related to at least one of;
REAL people;
REAL in-life actions;
REAL in-life feelings; and
REAL in-life contacts,wherein the distinction between in-game and out-of-game experiences may be blurred.
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Abstract
A system for a Reality Role Playing Game (RRPG) including at east one of in-game experiences, out-of-game experiences and real world content scenarios that are related to at least one of REAL people and REAL in-life actions, feelings and contacts, wherein the distinction between in-game and out-of-game experiences are blurred.
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Citations
55 Claims
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1. A system for a Massively Multiplayer Online Reality Role-Playing Games (MMO)RRPG'"'"'s comprising at least one of:
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in-game experiences; out-of-game experiences; and real world content scenarios that are related to at least one of; REAL people; REAL in-life actions; REAL in-life feelings; and REAL in-life contacts, wherein the distinction between in-game and out-of-game experiences may be blurred. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42)
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43. A method for a Massively Multiplayer Online Reality Role-Playing Game ((MMO)RRPG) comprising:
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registering by a player of a personal character in the form of an avatar having attributes, wherein said avatar represents said player on said player'"'"'s first visit to said game; joining a specific world (content scenario) and initializing said specific world with specific attributes and goals; and joining more than one world concurrently. - View Dependent Claims (44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55)
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Specification