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ELECTRONIC GAME APPARATUS AND METHOD PROVIDING A SECONDARY GAME TRIGGERED APART FROM A PRIMARY GAME

  • US 20080102927A1
  • Filed: 07/30/2007
  • Published: 05/01/2008
  • Est. Priority Date: 01/07/2004
  • Status: Active Grant
First Claim
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1. A method of operating a gaming device, said method comprising:

  • (a) causing a first processor to control a play of a primary game upon a wager by a player by;

    (i) randomly generating one of a plurality of primary game winning outcomes or one of a plurality of primary game losing outcomes, wherein each primary game winning outcome is associated with one of a plurality of primary game awards and has one of a plurality of probabilities of being selected in the play of the primary game, wherein said primary game awards and said probabilities form a primary game payback percentage; and

    (ii) if the generated primary game outcome is one of the primary game winning outcomes, providing the player the primary game award associated with the generated primary game winning outcome;

    (b) causing a mechanical secondary game display device to display a plurality of secondary game awards prior to a selection of any secondary game trigger conditions, said displayed secondary game awards are rotatable relative to said secondary game display device, and said secondary game display device is physically distinct from said primary game display device, wherein each secondary game award has one of a plurality of second probabilities of being selected and said secondary game awards and said second probabilities form an independent secondary game payback percentage; and

    (c) causing a second processor to randomly determine whether any of a plurality of secondary game trigger conditions occur independent of the generated primary game outcome, wherein each secondary game trigger condition is associated with one of said secondary game awards and wherein the frequency with which a secondary game is trigger conditioned is constant, independent of the primary game payback percentage and predetermined for each play of the primary game; and

    (d) if one of the secondary game trigger conditions occur;

    (i) generating the secondary game award associated with the secondary game trigger condition that occurred, and (ii) providing the generated second game award to the player.

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