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Pointer-oriented object acquisition method for abstract treatment of information of Al of Al of a cyborg or an android based on a natural language

  • US 20080109213A1
  • Filed: 03/26/2007
  • Published: 05/08/2008
  • Est. Priority Date: 11/06/2006
  • Status: Active Grant
First Claim
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1. The pointer-oriented object acquisition method for abstract treatment of information of the computer system of Al of a cyborg or an android based on a natural language, with which the computer system subjectively summarizes a combination-set of some reactions of the respective sensors groups, as an object, the class of which is preprogrammed in no computer language;

  • with which the computer system defines the class of this object as an action in a natural language;

    with which the computer system treats this object relatively at the time;

    with which the computer system uses a word in another natural language as a reference to a word in the first natural language for working method in the first natural language;

    with which the computer system can summarize under this object some more reactions in each case from some more sensors groups than five reactions of five sense organs (i.e. five sensors groups, the group of the sense of sight, the group of the sense of hearing, the group of the sense of smell, the group of the sense of taste, the group of the sense of touch and thereto n groups from the n-Sense sensor groups else);

    with which the computer system provides for output this object, split according to the sensors groups;

    with which the computer system stores the object as a subjective object, an associative object and an abstract object in its working method;

    with which a reference in another natural language to the abstract object is used for working method in the other natural language;

    with which the computer system classifies the abstract objects, that map the entire associative object, as well as the classes of the abstract objects, in a way of the thinking paradigm of the class-based model of OOP, only if the class of the objects is a verb in a natural language;

    with which the computer system treats the abstract objects, as well as the classes of the objects, in a not continuous treatment mode, i.e. discretely for each abstract object;

    with which the treatment of the abstract objects, as well as the classes of the objects, is impelled from, that the abstract object is compared with the other abstract objects;

    with which the decision, whether an abstract object is to be treated and how the abstract object is to be handled within the bounds of the determined treatment mode, is determined with the classes classification of the computer system of Al of the cyborg or the android;

    with which the treatment mode is determined with the polymorphy of the classes classification of the computer system of Al of the cyborg or the android;

    with which the abstract objects, as well as the classes of the objects, are defined and treated with the module of the abstract subjectivity of the computer system of Al of the cyborg or the android in a natural language, i.e. in no programming language;

    with which the computer system of Al of the cyborg or the android is assembled from the module of the associative subjectivity and the module of the abstract subjectivity, characterized in thata (the first) pointer, in which the RAM addresses of the inputs of the n reactions of the n sensor groups, that represent the sense organs (i.e. for example five sensor groups, the group of the sense of sight, the group of the sense of hearing, the group of the sense of smell, the group of the sense of taste, the group of the sense of touch and thereto n groups from the n-Sense sensor groups else), are stored, is created and treated subjectively by the working method in RAM of the computer system of Al of a cyborg or an android at runtime as a subjective object, in a way of the thinking paradigm of the class-based model of OOP, i.e. the programming language C++, as in instancing an object on the Heap (the freely available memory storage area by dynamic memory allocation).

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