Video Game Chair
First Claim
Patent Images
1. A video game chair, comprising:
- a chair;
a vibrating mechanism coupled to the chair; and
an interface capable of receiving an audio signal from a portable game console during game play and of activating the vibrating mechanism in response to one or more aspects of the audio signal.
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Abstract
A video game chair comprises a chair; a vibrating mechanism coupled to the chair; and an interface capable of receiving an audio signal from a portable game console during game play and of activating the vibrating mechanism in response to one or more aspects of the audio signal.
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Citations
13 Claims
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1. A video game chair, comprising:
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a chair; a vibrating mechanism coupled to the chair; and an interface capable of receiving an audio signal from a portable game console during game play and of activating the vibrating mechanism in response to one or more aspects of the audio signal. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method comprising:
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receiving an audio signal from a portable game console during game play; converting one or more aspects of the audio signal to an in-chair motor control signal; and using the in-chair motor control signal to control at least one vibration motor coupled to a chair. - View Dependent Claims (8, 9, 10, 11, 12)
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13. A video game chair, comprising:
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means for receiving an audio signal from a portable game console during game play; means for converting one or more aspects of the audio signal to an in-chair motor control signal; and means for using the in-chair motor control signal to control at least one vibration motor coupled to a chair.
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Specification