REALISTIC VIDEO REELS
First Claim
Patent Images
1. A gaming machine comprising:
- a cabinet defining an interior region of the gaming machine, the cabinet adapted to house a plurality of gaming machine components within or about the interior region;
a first video display device, disposed within or about the interior region, configured to output a visual image in response to a control signal and including one or more controllably transparent portions;
a second video display device, arranged relative to the first video display device such that a common line of sight passes through a portion of the first video display device to a portion of the second video display device; and
at least one processor configured to execute instructions, from memory, thata) display video data for multiple video reels on the second video display device, wherein the video data for each of the multiple video reels depicts a reel strip with multiple reel game symbols,b) permit game play of a reel game of chance that uses the multiple video reels displayed by the second video display device, andc) display video data, on the second video display device, that includes a video data adaptation to the video data for the multiple video reels, wherein the video data adaptation simulates a realistic visual attribute of a real mechanical reel in a gaming machine.
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Abstract
Described herein is a gaming machine configured to output video data that simulates mechanical reels in a traditional mechanical slot machine. Embodiments detailed herein contribute to the emulation and perception of a mechanical machine by providing video data adaptations that each simulate a realistic visual attribute of a mechanical reel gaming machine.
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Citations
23 Claims
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1. A gaming machine comprising:
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a cabinet defining an interior region of the gaming machine, the cabinet adapted to house a plurality of gaming machine components within or about the interior region; a first video display device, disposed within or about the interior region, configured to output a visual image in response to a control signal and including one or more controllably transparent portions; a second video display device, arranged relative to the first video display device such that a common line of sight passes through a portion of the first video display device to a portion of the second video display device; and at least one processor configured to execute instructions, from memory, that a) display video data for multiple video reels on the second video display device, wherein the video data for each of the multiple video reels depicts a reel strip with multiple reel game symbols, b) permit game play of a reel game of chance that uses the multiple video reels displayed by the second video display device, and c) display video data, on the second video display device, that includes a video data adaptation to the video data for the multiple video reels, wherein the video data adaptation simulates a realistic visual attribute of a real mechanical reel in a gaming machine. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method of providing a game of chance on a gaming machine, the method comprising:
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displaying the game of chance using a first video display device and/or a second video display device included in the gaming machine, wherein the second video display device is arranged relative to the first video display device such that a common line of sight passes through a video window portion of the first video display device to a video reel portion of the second video display device, and wherein the game of chance includes multiple video reels displayed on the second video display device and each video reel includes multiple video symbols on a video reel strip; during the game, simulating the movement of symbols on each video reel in the multiple video reels on the second video display device; and for one or more of the video reels in the set of video reels, displaying a video data adaptation to video data for one or more of the multiple video reels, wherein the video data adaptation simulates a realistic visual attribute of a real mechanical reel in a gaming machine. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. Logic encoded in one or more tangible media for execution and, when executed, operable to provide a game of chance on a gaming machine, the logic including:
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instructions for displaying the game of chance using a first video display device and/or a second video display device included in the gaming machine, wherein the second video display device is arranged relative to the first video display device such that a common line of sight passes through a video window portion of the first video display device to a video reel portion of the second video display device, and wherein the game of chance includes multiple video reels displayed on the second video display device and each video reel includes multiple video symbols on a video reel strip; instructions for simulating the movement of symbols on each video reel in the multiple video reels on the second video display device; and instructions for displaying a video data adaptation to video data for one or more of the multiple video reels, wherein the video data adaptation simulates a realistic visual attribute of a real mechanical reel in a gaming machine.
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23. A gaming machine comprising:
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means for displaying the game of chance using a first video display device and/or a second video display device included in the gaming machine, wherein the second video display device is arranged relative to the first video display device such that a common line of sight passes through a video window portion of the first video display device to a video reel portion of the second video display device, and wherein the game of chance includes multiple video reels displayed on the second video display device and each video reel includes multiple video symbols on a video reel strip; means for simulating the movement of symbols on each video reel in the multiple video reels on the second video display device; and means for displaying a video data adaptation to video data for one or more of the multiple video reels, wherein the video data adaptation simulates a realistic visual attribute of a real mechanical reel in a gaming machine.
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Specification