AUTOMATED DATA COLLECTION SYSTEM FOR CASINO TABLE GAME ENVIRONMENTS
First Claim
Patent Images
1. A gaming table system comprising:
- at least one processor;
at least one interface operable to provide a communication link to at least one other network device in a gaming network; and
memory;
the system being operable to;
automatically detect a presence of a first player at a gaming table;
determine a first set of criteria relating to initiation of a player tracking session for the first player;
automatically determine whether the first set of criteria has been satisfied;
delay initiation of the player tracking session for the first player in response to a determination that the first set of criteria has not been satisfied; and
automatically initiate the player tracking session for the first player in response to a determination that the first set of criteria has been satisfied.
1 Assignment
0 Petitions
Accused Products
Abstract
Various techniques are disclosed for facilitating player tracking activities and/or player rating activities at a casino gaming table. One aspect is directed to different techniques for automatically starting, suspending, resuming and/or ending player tracking sessions at one or more table games. Another aspect is directed to different techniques for automatically starting, suspending, resuming and/or ending player rating sessions at one or more table games.
292 Citations
48 Claims
-
1. A gaming table system comprising:
-
at least one processor; at least one interface operable to provide a communication link to at least one other network device in a gaming network; and memory; the system being operable to; automatically detect a presence of a first player at a gaming table; determine a first set of criteria relating to initiation of a player tracking session for the first player; automatically determine whether the first set of criteria has been satisfied; delay initiation of the player tracking session for the first player in response to a determination that the first set of criteria has not been satisfied; and automatically initiate the player tracking session for the first player in response to a determination that the first set of criteria has been satisfied. - View Dependent Claims (2, 3, 4, 5, 6)
-
-
7. A gaming table system comprising:
-
at least one processor; at least one interface operable to provide a communication link to at least one other network device in a gaming network; and memory; the system being operable to; automatically detect a presence of a first player at a gaming table; initiate a player tracking session for the first player; determine a first set of criteria relating to suspension of the player tracking session for the first player; automatically determine whether the first set of criteria has been satisfied; and automatically suspend the player tracking session for the first player in response to a determination that the first set of criteria has been satisfied. - View Dependent Claims (8, 9, 10, 11)
-
-
12. A gaming table system comprising:
-
at least one processor; at least one interface operable to provide a communication link to at least one other network device in a gaming network; and memory; the system being operable to; automatically detect a presence of a first player at a gaming table; initiate a player tracking session for the first player; determine a first set of criteria relating to ending of the player tracking session for the first player; automatically determine whether the first set of criteria has been satisfied; and automatically end the player tracking session for the first player in response to a determination that the first set of criteria has been satisfied. - View Dependent Claims (13, 14)
-
-
15. A gaming table system comprising:
-
at least one processor; at least one interface operable to provide a communication link to at least one other network device in a gaming network; and memory; the system being operable to; automatically detect a presence of a first player at a gaming table; determine a first set of criteria relating to initiation of a player rating session for the first player; automatically determine whether the first set of criteria has been satisfied; delay initiation of the player rating session for the first player in response to a determination that the first set of criteria has not been satisfied; and automatically initiate the player rating session for the first player in response to a determination that the first set of criteria has been satisfied. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22)
-
-
23. A method for managing player tracking information in a gaming network, the gaming network including a first gaming table, the method comprising:
-
automatically detecting a presence of a first player at the first gaming table; determining a first set of criteria relating to initiation of a player tracking session for the first player; automatically determining whether the first set of criteria has been satisfied; delaying initiation of the player tracking session for the first player in response to a determination that the first set of criteria has not been satisfied; and automatically initiating the player tracking session for the first player in response to a determination that the first set of criteria has been satisfied. - View Dependent Claims (24, 25, 26, 27, 28)
-
-
29. A method for managing player tracking information in a gaming network, the gaming network including a first gaming table, the method comprising:
-
automatically detecting a presence of a first player at the first gaming table; initiating a player tracking session for the first player; determining a first set of criteria relating to suspension of the player tracking session for the first player; automatically determining whether the first set of criteria has been satisfied; and automatically suspend the player tracking session for the first player in response to a determination that the first set of criteria has been satisfied. - View Dependent Claims (30, 31, 32, 33)
-
-
34. A method for managing player tracking information in a gaming network, the gaming network including a first gaming table, the method comprising:
-
automatically detecting a presence of a first player at the first gaming table; initiating a player tracking session for the first player; determining a first set of criteria relating to ending of the player tracking session for the first player; automatically determining whether the first set of criteria has been satisfied; and automatically end the player tracking session for the first player in response to a determination that the first set of criteria has been satisfied. - View Dependent Claims (35, 36)
-
-
37. A method for managing player rating information in a gaming network, the gaming network including a first gaming table, the method comprising:
-
a plurality of player stations; at least one processor; at least one interface operable to provide a communication link to at least one other network device in a gaming network; and memory; the method comprising; automatically detecting a presence of a first player at the first gaming table; determining a first set of criteria relating to initiation of a player rating session for the first player; automatically determining whether the first set of criteria has been satisfied; delaying initiation of the player rating session for the first player in response to a determination that the first set of criteria has not been satisfied; and automatically initiating the player rating session for the first player in response to a determination that the first set of criteria has been satisfied. - View Dependent Claims (38, 39, 40, 41, 42, 43, 44)
-
-
45. A system for managing player tracking information in a gaming network, the gaming network including a first gaming table, the system comprising:
-
means for automatically detecting a presence of a first player at the first gaming table; means for determining a first set of criteria relating to initiation of a player tracking session for the first player; means for automatically determining whether the first set of criteria has been satisfied; means for delaying initiation of the player tracking session for the first player in response to a determination that the first set of criteria has not been satisfied; and means for automatically initiating the player tracking session for the first player in response to a determination that the first set of criteria has been satisfied. - View Dependent Claims (46, 47)
-
-
48-117. -117. (canceled)
Specification