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Video Game Recording and Playback with Visual Display of Game Controller Manipulation

  • US 20080119286A1
  • Filed: 08/31/2007
  • Published: 05/22/2008
  • Est. Priority Date: 11/22/2006
  • Status: Active Grant
First Claim
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1. A system for network playback of a video game, the system comprising:

  • a participant client computing device associated with at least one participant playing a video game, the participant client computing device coupled to a network, the participant client computing device including;

    a recording engine configured to receive game data generated by the at least one participant, the game data including controller manipulation data corresponding to a physical domain manipulation of a game controller coupled to the client gaming device, the controller manipulation data generated during participant interaction with the video game, anda memory coupled to the recording engine, the memory configured to store at least one portion of the game data received by the recording engine; and

    a spectator client computing device coupled to the network, the spectator client computing device configured to generate a user interface for receiving at least one playback command from a spectator associated with the spectator client computing device, the at least one playback command transmitted over the network, wherein the playback command includes an indication to play back the at least one portion of the game data stored in memory.

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