TRAINING SYSTEM USING AN INTERACTIVE PROMPT CHARACTER
First Claim
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1. A method for providing a training program, the method comprising:
- determining a content element associated with a challenge for the training program;
determining a prompt character for the content element in the training program;
outputting the challenge using the prompt character to a trainee, the challenge configured to elicit a response from the trainee;
during a response from the trainee, detecting behavior information from a recording received of the trainee; and
dynamically altering behavior of the prompt character based on the detected behavior information to provide an appearance that the prompt character is actively listening to the trainee during the response.
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Abstract
A training program is provided that allows automated asynchronous role-play. In one embodiment, a trainee participates in an emotional face-to-face interaction with a prompt character delivering a challenge intended to prompt user reaction, followed by a simulation of that prompt character actively listening to the trainee'"'"'s response. The prompt character, in both a challenge mode and an active listener mode may be displayed as video taken of a trainer or as an avatar.
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Citations
25 Claims
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1. A method for providing a training program, the method comprising:
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determining a content element associated with a challenge for the training program; determining a prompt character for the content element in the training program; outputting the challenge using the prompt character to a trainee, the challenge configured to elicit a response from the trainee; during a response from the trainee, detecting behavior information from a recording received of the trainee; and dynamically altering behavior of the prompt character based on the detected behavior information to provide an appearance that the prompt character is actively listening to the trainee during the response. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. Software encoded in one or more computer-readable media for execution by the one or more processors and when executed operable to:
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determine a content element associated with a challenge for a training program; determine a prompt character for the content element in the training program; output the challenge using the prompt character to a trainee, the challenge configured to elicit a response from the trainee; detect behavior information from a recording received of the trainee during a response from the trainee; and dynamically alter behavior of the prompt character based on the detected behavior information to provide an appearance that the prompt character is actively listening to the trainee during the response. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. An apparatus comprising:
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one or more processors; and logic encoded in one or more tangible media for execution by the one or more processors and when executed operable to; determine a content element associated with a challenge for a training program; determine a prompt character for the content element in the training program; output the challenge using the prompt character to a trainee, the challenge configured to elicit a response from the trainee; detect behavior information from a recording received of the trainee during a response from the trainee; and dynamically alter behavior of the prompt character based on the detected behavior information to provide an appearance that the prompt character is actively listening to the trainee during the response.
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Specification