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Game System And Method For Controlling Game System, Game Server Device Therefor, And Game Device Therefor

  • US 20080132336A1
  • Filed: 10/24/2005
  • Published: 06/05/2008
  • Est. Priority Date: 11/15/2004
  • Status: Active Grant
First Claim
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1. A game system, comprising:

  • a game server device comprising;

    a storage unit that stores message information representing contents of a message sent by each of the players in association with identification information identifying each of the players; and

    a deliverer that, upon receiving a message request containing identification information and requesting that message information associated with the identification information be transmitted as a response, reads from the storage unit message information that is associated with the identification information contained in the message request and that transmits a message response containing the message information, the message response being a response to the message request; and

    at least two said game devices, which, through communication with one another, enable players to play a game with multiple players, and are associated with each other, each game device comprising;

    a personal information storage unit that stores information written for the player of each said game device;

    an opponent information storage unit that stores information that has been written with respect to an opponent participant;

    a reader that reads the identification information from an information recording medium in which the identification information is recorded;

    a delivery requester that transmits, to said game server device, the message request containing the identification information read by said reader;

    a personal information writer that, upon receiving the message response, writes, in said personal information storage unit, the message information contained in the message response;

    a presharing unit that transmits the message information stored in said personal information storage unit to an opponent participant;

    an opponent information writer that, upon receiving from an opponent participant, message information of the opponent participant, writes the message information of the opponent participant into said opponent information storage unit;

    a detector that detects a predetermined event;

    an event processor that, in a case in which the event is detected by said detector, performs a process of displaying a message having contents represented by the message information stored in the personal information storage unit and performs a process of transmitting to an opponent participant a display request requesting that the message be displayed; and

    a display request processor that, upon receiving from an opponent participant a display request of the opponent participant, displays a message having contents represented by the message information of the opponent participant stored in the opponent information storage unit.

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