Interactive Toy System and Methods
First Claim
1. A method of providing an interactive experience comprisingcommunicating a code from an interactive toy to a base-station;
- communicating the code from the base-station to a server on a network;
validating the code on the server;
communicating a first validation message from the server to the base-station;
communicating a second validation message from the base-station to the interactive toy; and
enabling functionality on the toy based on receiving the second validation message.
1 Assignment
0 Petitions
Accused Products
Abstract
A system, method and apparatus for interactive play is provided. In an exemplary embodiment, an interactive toy is validated on a network. The validation includes the toy sending a code to a base-station, the base-station forwarding the code to a server on the network. The server sending a verification message to the base-station, which in communicated to the interactive toy. In another embodiment, accomplishments are sent to the server and additional functionality is imparted to the interactive toy based on these accomplishments. This Abstract is provided for the sole purpose of complying with the Abstract requirement rules that allow a reader to quickly ascertain the subject matter of the disclosure contained herein. This Abstract is submitted with the explicit understanding that it will not be used to interpret or to limit the scope or the meaning of the claims.
58 Citations
90 Claims
-
1. A method of providing an interactive experience comprising
communicating a code from an interactive toy to a base-station; -
communicating the code from the base-station to a server on a network; validating the code on the server; communicating a first validation message from the server to the base-station; communicating a second validation message from the base-station to the interactive toy; and enabling functionality on the toy based on receiving the second validation message. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
-
-
26. A computer software product comprising:
a storage medium, the storage medium containing a set of executable instructions that when executed by a processor configure a base-station to; receive a code from an interactive toy; communicate the code to a server on a network; receive a validation message from the server; and enable functionality on the interactive toy. - View Dependent Claims (27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46)
-
47. A base-station apparatus comprising:
-
a processor; a memory coupled to the processor; a storage media coupled to the memory and the processor; a network connection coupled to the processor and to a network; a wireless transceiver coupled to the memory and the processor, the wireless transceiver configured to transmit and receive wireless communication signals from a plurality of interactive toys; wherein the storage media contains a set of machine executable instructions that when executed by the processor configure the interactive play apparatus to; receive a code from at least one of the plurality of interactive toys; communicate the code to a server on the network; receive a validation message from the server; and enable functionality on the interactive toy. - View Dependent Claims (48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67)
-
-
68. An interactive toy comprising:
-
a processor; a memory; a storage medium; and a communication transceiver, wherein the storage medium contains a set of executable instructions that when executed by the processor configure the interactive toy to; communicate a code to a base-station; receive an enabling message from the base-station, the enabling message originating from a server on a network connected to the base-station; enable interactive toy functionality based on receiving the enabling message from the base-station. - View Dependent Claims (69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85)
-
-
86. An interactive play system comprising:
-
a doll, the doll configured with a plurality of controls, each of the plurality of controls capable of controlling the doll to take a unique physical action the doll further configured with a first communications transceiver; and a handheld electronic device, the handheld electronic device comprising controls a display, a processor, a second communications transceiver;
a storage medium, the storage medium configured with a set of processor executable instructions that when executed by the processor configure the handheld device to allow a user to play a video game;wherein the electronic device is further configured to receive a first communication signal and adapt the play of the video game based on the received communication signal. - View Dependent Claims (87, 88, 89, 90)
-
Specification