GAMING MACHINE WITH ACTION UNIT CONTAINER
First Claim
1. A gaming device comprising:
- a. a plurality of gaming apparatuses;
b. a rotatable container coupled to the gaming apparatuses;
c. at least one moveable object configured to be moved within the container, the moveable object comprising at least one moveable object symbol;
d. a server in communication with the plurality of gaming apparatuses;
e. at least one selectable object in communication with the server, the selectable object being displayed, the selectable object being substantially similar in appearance to the moveable object, whereby the selectable object being displayed provides an illusion that the selectable object is the moveable object; and
f. a game display in communication with the server, the game display comprising a plurality of display positions, the game display being configured to display a display symbol in at least one display position, wherein a game outcome at least partially depends on the display position of the display symbol.
3 Assignments
0 Petitions
Accused Products
Abstract
A gaming device is provided that may include several gaming apparatuses. A rotatable container is coupled to the gaming apparatuses. At least one moveable object moves within the container. The moveable object has a moveable object symbol. A server is in communication with the gaming apparatuses. A selectable object is in communication with the server. The selectable object can be displayed and is similar in appearance to the moveable object. The display of the selectable object provides an illusion that the selectable object is the moveable object. A game display is in communication with the server. The game display displays a display symbol in the display position. A game outcome depends on the display position of the display symbol.
8 Citations
19 Claims
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1. A gaming device comprising:
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a. a plurality of gaming apparatuses; b. a rotatable container coupled to the gaming apparatuses; c. at least one moveable object configured to be moved within the container, the moveable object comprising at least one moveable object symbol; d. a server in communication with the plurality of gaming apparatuses; e. at least one selectable object in communication with the server, the selectable object being displayed, the selectable object being substantially similar in appearance to the moveable object, whereby the selectable object being displayed provides an illusion that the selectable object is the moveable object; and f. a game display in communication with the server, the game display comprising a plurality of display positions, the game display being configured to display a display symbol in at least one display position, wherein a game outcome at least partially depends on the display position of the display symbol. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A gaming method comprising, but not necessarily in the order shown:
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a. moving a moveable object within a container; b. producing a random game outcome; c. associating the random game outcome with at least one game outcome determining object, the game outcome determining object configured to at least partially convey a game outcome to a player, the game outcome determining object being substantially similar in appearance to the moveable object, wherein the similarity of the game outcome determining object to the moveable object provides an illusion that the moveable object at least partially determines the game outcome; d. selecting a game outcome determining object that conveys the random game outcome; e. displaying a display symbol on a game display having a plurality of display positions; f. determining a game winning outcome according to the display symbols displayed on the game display; g. selecting at least one gaming apparatus from a plurality of gaming apparatuses to be awarded a prize. - View Dependent Claims (8, 9, 10, 11)
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12. A gaming device comprising:
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a. a plurality of gaining apparatus means for playing a game; b. server means for communicating between the plurality of gaming apparatus means, the server means in communication with the plurality of gaming apparatus means; c. a plurality of game outcome indicating means configured to at least partially convey a game outcome, the game outcome indicating means being in communication with the server means; d. visual means for providing visual stimulation to a player, the visual means being coupled to the server means, the means for providing visual stimulation to the player being substantially similar in appearance to the game outcome indicating means, wherein the similarity between the visual means and the game outcome indicating means provides an illusion that the visual means at least partially determines the game outcome; e. a selection means for randomly selecting a plurality of outcome indicating means; and f. a game display means for displaying a plurality of display symbol means, the display symbol means displayed depending on the identity of the selected outcome indicating means, the game display means being in communication with the selection means, the game display means having a plurality of display positions, wherein the game outcome depends on the alignment of the display symbol means displayed on the game display means. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19)
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Specification